bitsy.nv
@@ -270,7 +270,6 @@ | |||
270 | 270 | ||
271 | 271 | || :screen resolution: 64 64 | |
272 | 272 | :frame for sprites: 1 | |
273 | - | :key pressed: left | |
274 | 273 | ||
275 | 274 | |:: start? :starting room: $room| | |
276 | 275 | :: change rooms :go to: $room | |
@@ -338,7 +337,6 @@ | |||
338 | 337 | :: draw player | |
339 | 338 | :: get dialogue :: draw dialogue | |
340 | 339 | :: tick frame | |
341 | - | :: break | |
342 | 340 | ||
343 | 341 | ||
344 | 342 | |:: get dialogue :player touching: $something?| |
bitsy.nv
@@ -30,7 +30,6 @@ | |||
30 | 30 | . . # . . # . . | |
31 | 31 | ) | |
32 | 32 | ||
33 | - | || :set player actor: p | |
34 | 33 | |:: is p actor| :actor: p yes | |
35 | 34 | |:: get sprite 2 for p| | |
36 | 35 | :sprite data: ( | |
@@ -51,10 +50,37 @@ | |||
51 | 50 | |:: touched c :touched once:| :already pet: | |
52 | 51 | |:: touched c| :touched once: | |
53 | 52 | ||
54 | - | |:: get dialogue for c :angy:?| :@text to draw: "no talk, me angy." | |
55 | - | |:: get dialogue for c :already pet:?| :@text to draw: "okay, enough." | |
53 | + | |:: get dialogue for c :angy:? :current room: test2?| | |
54 | + | :@text to draw: "still agny!!" | |
55 | + | |:: get dialogue for c :angy:?| | |
56 | + | :@text to draw: "no talk, me angy." | |
57 | + | |:: get dialogue for c :already pet:?| | |
58 | + | :@text to draw: "okay, enough." | |
56 | 59 | |:: get dialogue for c| :@text to draw: "meow! meow!" | |
57 | 60 | ||
61 | + | |:: get sprite 1 for c :angy:? :current room: test2?| | |
62 | + | :sprite data: ( | |
63 | + | . . . . . . . . | |
64 | + | . . . . . . . . | |
65 | + | . . . . . # . # | |
66 | + | . . . . . # # # | |
67 | + | . . . . . # # # | |
68 | + | . . . . # # # . | |
69 | + | # . . # # # # . | |
70 | + | . # # # # . # . | |
71 | + | ) | |
72 | + | |:: get sprite 2 for c :angy:? :current room: test2?| | |
73 | + | :sprite data: ( | |
74 | + | . . . . . . . . | |
75 | + | . . . . . . . . | |
76 | + | . . . . . # . # | |
77 | + | . . . . . # # # | |
78 | + | . . . . . # # # | |
79 | + | . . . . # # # . | |
80 | + | . # . # # # # . | |
81 | + | . # # # # . # . | |
82 | + | ) | |
83 | + | ||
58 | 84 | |:: get sprite 1 for c :angy:?| | |
59 | 85 | :sprite data: ( | |
60 | 86 | . . . . . . . . | |
@@ -178,32 +204,92 @@ | |||
178 | 204 | . . # . . # . . | |
179 | 205 | ) | |
180 | 206 | ||
181 | - | || :current room: test | |
207 | + | |:: is e exit| :exit: e yes | |
208 | + | |:: is x exit| :exit: x yes | |
209 | + | |:: is i exit| :exit: i yes | |
210 | + | |:: is t exit| :exit: t yes | |
211 | + | |:: e goes to :current room: test2?| :go to: test | |
212 | + | |:: e goes to| :go to: test2 | |
213 | + | |:: x goes to| :: e goes to | |
214 | + | |:: i goes to| :: e goes to | |
215 | + | |:: t goes to| :: e goes to | |
216 | + | |:: get sprite 1 for e :current room: test2?| | |
217 | + | :sprite data: ( | |
218 | + | . . . . . . . . | |
219 | + | . . . # . . . . | |
220 | + | . . # # . . . . | |
221 | + | . # # # # # # . | |
222 | + | . # # # # # # . | |
223 | + | . . # # . . . . | |
224 | + | . . . # . . . . | |
225 | + | . . . . . . . . | |
226 | + | ) | |
227 | + | |:: get sprite 1 for e | | |
228 | + | :sprite data: ( | |
229 | + | . . . . . . . . | |
230 | + | . . . . # . . . | |
231 | + | . . . . # # . . | |
232 | + | . # # # # # # . | |
233 | + | . # # # # # # . | |
234 | + | . . . . # # . . | |
235 | + | . . . . # . . . | |
236 | + | . . . . . . . . | |
237 | + | ) | |
238 | + | |:: get sprite 1 for x| :: get sprite 1 for e | |
239 | + | |:: get sprite 1 for i| :: get sprite 1 for e | |
240 | + | |:: get sprite 1 for t| :: get sprite 1 for e | |
241 | + | ||
242 | + | || :starting room: test | |
243 | + | |:: player for test room| :player: p | |
182 | 244 | |:: get tiles for test| | |
183 | 245 | :room data: ( | |
184 | 246 | w w . . . . w w | |
185 | 247 | w . . . . g . w | |
186 | - | . . [ = = ] . . | |
187 | - | . c . g . . p . | |
188 | - | . . . . . . . . | |
189 | - | . g [ = = ] . . | |
248 | + | . . [ = = ] . e | |
249 | + | . c . g . . p x | |
250 | + | . . . . . . . i | |
251 | + | . g [ = = ] . t | |
190 | 252 | w . . . . g . w | |
191 | 253 | w w . . . . w w | |
192 | 254 | ) | |
193 | 255 | ||
256 | + | |:: player for test2 room| :player: p | |
257 | + | |:: get tiles for test2| | |
258 | + | :room data: ( | |
259 | + | w w w w w w w w | |
260 | + | w . . . g . . w | |
261 | + | e . w . . w . w | |
262 | + | x p . . . c . w | |
263 | + | i . . g . . g w | |
264 | + | t . w . . w . w | |
265 | + | w . . . g . . w | |
266 | + | w w w w w w w w | |
267 | + | ) | |
268 | + | ||
269 | + | ||
270 | + | ||
194 | 271 | || :screen resolution: 64 64 | |
195 | 272 | :frame for sprites: 1 | |
273 | + | :key pressed: left | |
196 | 274 | ||
197 | - | ||
198 | - | |:: start? :set player actor: $actor| | |
275 | + | |:: start? :starting room: $room| | |
276 | + | :: change rooms :go to: $room | |
277 | + | ||
278 | + | |:: change rooms? :actors: $1 $2 $3| | |
279 | + | |:: change rooms? :solids: $1 $2 $3| | |
280 | + | |:: change rooms? :exits: $1 $2 $3| | |
281 | + | |:: change rooms? :player actor: $1 $2 $3| | |
282 | + | |:: change rooms? :current room: $_| | |
283 | + | |:: change rooms :go to: $room| | |
284 | + | :current room: $room | |
285 | + | :: player for $room room | |
199 | 286 | :: get actor locations | |
200 | - | :: set player actor $actor | |
201 | - | ||
202 | - | ||
287 | + | :: set player actor | |
203 | 288 | ||
204 | 289 | |:: get actor locations :current room: $room?| | |
205 | 290 | :: get tiles for $room :: find each actor :tile location: 0 0 | |
206 | 291 | :: get tiles for $room :: find each solid :tile location: 0 0 | |
292 | + | :: get tiles for $room :: find each exit :tile location: 0 0 | |
207 | 293 | ||
208 | 294 | |:: find each $type :room data: ($1 $2 $3 $4 $5 $6 $7 $8)| | |
209 | 295 | :: is $1 $type :: add to $type list :: next tile column | |
@@ -225,11 +311,15 @@ | |||
225 | 311 | :solids: $what $x $y | |
226 | 312 | |:: add to solid list :solid: $what no| | |
227 | 313 | ||
314 | + | |:: add to exit list :exit: $what yes :tile location: $x $y?| | |
315 | + | :exits: $what $x $y | |
316 | + | |:: add to exit list :exit: $what no| | |
228 | 317 | ||
229 | - | |:: set player actor $actor :actors: $actor $x $y| | |
318 | + | ||
319 | + | |:: set player actor :player: $actor :actors: $actor $x $y| | |
230 | 320 | :: rollback actors :player actor: $actor $x $y | |
231 | - | |:: set player actor $actor :no more actors:| | |
232 | - | |:: set player actor $actor?| | |
321 | + | |:: set player actor :player: $actor :no more actors:| | |
322 | + | |:: set player actor?| | |
233 | 323 | :: next actor | |
234 | 324 | ||
235 | 325 | |::start :screen resolution: $x $y?| | |
@@ -237,15 +327,19 @@ | |||
237 | 327 | ::main loop | |
238 | 328 | ||
239 | 329 | ||
330 | + | |:: draw? :go to: $room?| | |
331 | + | :: change rooms | |
240 | 332 | ||
241 | - | |::draw| | |
242 | - | :: clear the screen | |
333 | + | |:: draw| | |
243 | 334 | :: move player actor | |
335 | + | :: clear the screen | |
244 | 336 | :: draw current room | |
245 | 337 | :: draw npcs | |
246 | 338 | :: draw player | |
247 | 339 | :: get dialogue :: draw dialogue | |
248 | 340 | :: tick frame | |
341 | + | :: break | |
342 | + | ||
249 | 343 | ||
250 | 344 | |:: get dialogue :player touching: $something?| | |
251 | 345 | :: get dialogue for $something | |
@@ -259,6 +353,7 @@ | |||
259 | 353 | ||
260 | 354 | |:: is $x actor| :actor: $x no | |
261 | 355 | |:: is $x solid| :solid: $x no | |
356 | + | |:: is $x exit| :exit: $x no | |
262 | 357 | |:: get dialogue for $what| :no dialogue: | |
263 | 358 | |:: get sprite $frame for $id| | |
264 | 359 | :: get sprite 1 for $id | |
@@ -287,6 +382,18 @@ | |||
287 | 382 | |:: rollback solids| | |
288 | 383 | ||
289 | 384 | ||
385 | + | |:: next exit :exits: $exit $x $y :exits: $more $_x $_y?| | |
386 | + | :discarded exits: $exit $x $y | |
387 | + | |:: next exit :exits: $exit $x $y| | |
388 | + | :discarded exits: $exit $x $y | |
389 | + | :no more exits: | |
390 | + | |:: next exit| | |
391 | + | :no more exits: | |
392 | + | |:: rollback exits? :discarded exits: $exit $x $y| | |
393 | + | :exits: $exit $x $y | |
394 | + | |:: rollback exits| | |
395 | + | ||
396 | + | ||
290 | 397 | |:: draw current room :current room: $room?| | |
291 | 398 | :tile location: 0 0 | |
292 | 399 | :: get tiles for $room | |
@@ -402,12 +509,14 @@ | |||
402 | 509 | :make move: $x $y | |
403 | 510 | :: clear touching | |
404 | 511 | :: check for solid $x $y | |
512 | + | :: check for exit $x $y | |
405 | 513 | :: check for actor $x $y | |
406 | 514 | ||
407 | 515 | |:: move y? :@math: $y :player actor: $actor $x $_?| | |
408 | 516 | :make move: $x $y | |
409 | 517 | :: clear touching | |
410 | 518 | :: check for solid $x $y | |
519 | + | :: check for exit $x $y | |
411 | 520 | :: check for actor $x $y | |
412 | 521 | ||
413 | 522 | |:: move $axis :make move: $x $y :player actor: $actor $_x $_y| | |
@@ -417,6 +526,7 @@ | |||
417 | 526 | |:: clear touching :player touching: $not-this| | |
418 | 527 | |:: clear touching| | |
419 | 528 | ||
529 | + | ||
420 | 530 | |:: check for solid $x $y :solids: $what $x $y? :make move: $x $y| | |
421 | 531 | :: rollback solids | |
422 | 532 | |:: check for solid $x $y :no more solids:| | |
@@ -424,6 +534,13 @@ | |||
424 | 534 | |:: check for solid $x $y?| | |
425 | 535 | :: next solid | |
426 | 536 | ||
537 | + | |:: check for exit $x $y :exits: $what $x $y? :make move: $_x $_y| | |
538 | + | :: rollback exits :: $what goes to | |
539 | + | |:: check for exit $x $y :no more exits:| | |
540 | + | :: rollback exits | |
541 | + | |:: check for exit $x $y?| | |
542 | + | :: next exit | |
543 | + | ||
427 | 544 | |:: check for actor $x $y :actors: $what $x $y?| | |
428 | 545 | :: rollback actors | |
429 | 546 | :: touched $what |
bitsy.nv
@@ -1,3 +1,6 @@ | |||
1 | + | || :\: OH, btw, the text stuff assumes you have this font installed | |
2 | + | :\: managore.itch.io/m3x6 | |
3 | + | ||
1 | 4 | |:: get color for .| | |
2 | 5 | :color: 51 68 85 | |
3 | 6 | |:: get color for #| | |
@@ -42,6 +45,39 @@ | |||
42 | 45 | ) | |
43 | 46 | ||
44 | 47 | |:: is c actor| :actor: c yes | |
48 | + | ||
49 | + | |:: touched c :angy:?| | |
50 | + | |:: touched c :already pet:| :angy: | |
51 | + | |:: touched c :touched once:| :already pet: | |
52 | + | |:: touched c| :touched once: | |
53 | + | ||
54 | + | |:: get dialogue for c :angy:?| :@text to draw: "no talk, me angy." | |
55 | + | |:: get dialogue for c :already pet:?| :@text to draw: "okay, enough." | |
56 | + | |:: get dialogue for c| :@text to draw: "meow! meow!" | |
57 | + | ||
58 | + | |:: get sprite 1 for c :angy:?| | |
59 | + | :sprite data: ( | |
60 | + | . . . . . . . . | |
61 | + | . . . . . . . . | |
62 | + | # . # . . . . . | |
63 | + | # # # . . . . . | |
64 | + | # # # . . . . . | |
65 | + | . # # # . . . . | |
66 | + | . # # # # . . # | |
67 | + | . # . # # # # . | |
68 | + | ) | |
69 | + | |:: get sprite 2 for c :angy:?| | |
70 | + | :sprite data: ( | |
71 | + | . . . . . . . . | |
72 | + | . . . . . . . . | |
73 | + | # . # . . . . . | |
74 | + | # # # . . . . . | |
75 | + | # # # . . . . . | |
76 | + | . # # # . . . . | |
77 | + | . # # # # . # . | |
78 | + | . # . # # # # . | |
79 | + | ) | |
80 | + | ||
45 | 81 | |:: get sprite 1 for c| | |
46 | 82 | :sprite data: ( | |
47 | 83 | . . . . . . . . | |
@@ -78,6 +114,46 @@ | |||
78 | 114 | # # # # # # # # | |
79 | 115 | ) | |
80 | 116 | ||
117 | + | |:: is [ solid| :solid: [ yes | |
118 | + | |:: get sprite 1 for [| | |
119 | + | :sprite data: ( | |
120 | + | # # # # # # # # | |
121 | + | # # . . . . . . | |
122 | + | # . # # # # # # | |
123 | + | # . # . . . . . | |
124 | + | # . # . . . . . | |
125 | + | # . # # # # # # | |
126 | + | # # . . . . . . | |
127 | + | # # # # # # # # | |
128 | + | ) | |
129 | + | ||
130 | + | |:: is = solid| :solid: = yes | |
131 | + | |:: get sprite 1 for =| | |
132 | + | :sprite data: ( | |
133 | + | # # # # # # # # | |
134 | + | . . . . . . . . | |
135 | + | # # # # # # # # | |
136 | + | . . . . . . . . | |
137 | + | . . . . . . . . | |
138 | + | # # # # # # # # | |
139 | + | . . . . . . . . | |
140 | + | # # # # # # # # | |
141 | + | ) | |
142 | + | ||
143 | + | |:: is ] solid| :solid: ] yes | |
144 | + | |:: get sprite 1 for ]| | |
145 | + | :sprite data: ( | |
146 | + | # # # # # # # # | |
147 | + | . . . . . . # # | |
148 | + | # # # # # # . # | |
149 | + | . . . . . # . # | |
150 | + | . . . . . # . # | |
151 | + | # # # # # # . # | |
152 | + | . . . . . . # # | |
153 | + | # # # # # # # # | |
154 | + | ) | |
155 | + | ||
156 | + | ||
81 | 157 | |:: get sprite 1 for g| | |
82 | 158 | :sprite data: ( | |
83 | 159 | . . . . . . . . | |
@@ -105,14 +181,14 @@ | |||
105 | 181 | || :current room: test | |
106 | 182 | |:: get tiles for test| | |
107 | 183 | :room data: ( | |
108 | - | w w w w w w w w | |
184 | + | w w . . . . w w | |
109 | 185 | w . . . . g . w | |
110 | - | w . . w w . . w | |
111 | - | w c . . . . p w | |
112 | - | w . . g . . . w | |
113 | - | w g . w w . . w | |
186 | + | . . [ = = ] . . | |
187 | + | . c . g . . p . | |
188 | + | . . . . . . . . | |
189 | + | . g [ = = ] . . | |
114 | 190 | w . . . . g . w | |
115 | - | w w w w w w w w | |
191 | + | w w . . . . w w | |
116 | 192 | ) | |
117 | 193 | ||
118 | 194 | || :screen resolution: 64 64 | |
@@ -168,11 +244,22 @@ | |||
168 | 244 | :: draw current room | |
169 | 245 | :: draw npcs | |
170 | 246 | :: draw player | |
247 | + | :: get dialogue :: draw dialogue | |
171 | 248 | :: tick frame | |
172 | - | :: draw FPS | |
249 | + | ||
250 | + | |:: get dialogue :player touching: $something?| | |
251 | + | :: get dialogue for $something | |
252 | + | |:: get dialogue| | |
253 | + | ||
254 | + | |:: draw dialogue :@text to draw: $something?| | |
255 | + | :@graphics: draw-text 0 48 | |
256 | + | |:: draw dialogue :no dialogue:| | |
257 | + | |:: draw dialogue| | |
258 | + | ||
173 | 259 | ||
174 | 260 | |:: is $x actor| :actor: $x no | |
175 | 261 | |:: is $x solid| :solid: $x no | |
262 | + | |:: get dialogue for $what| :no dialogue: | |
176 | 263 | |:: get sprite $frame for $id| | |
177 | 264 | :: get sprite 1 for $id | |
178 | 265 | ||
@@ -312,20 +399,36 @@ | |||
312 | 399 | ||
313 | 400 | ||
314 | 401 | |:: move x? :@math: $x :player actor: $actor $_ $y?| | |
402 | + | :make move: $x $y | |
403 | + | :: clear touching | |
315 | 404 | :: check for solid $x $y | |
316 | - | |:: move x :a solid at: $x $y| | |
317 | - | |:: move x :a nonsolid at: $x $y :player actor: $actor $_x $_y| | |
318 | - | :player actor: $actor $x $y | |
405 | + | :: check for actor $x $y | |
319 | 406 | ||
320 | 407 | |:: move y? :@math: $y :player actor: $actor $x $_?| | |
408 | + | :make move: $x $y | |
409 | + | :: clear touching | |
321 | 410 | :: check for solid $x $y | |
322 | - | |:: move y :a solid at: $x $y| | |
323 | - | |:: move y :a nonsolid at: $x $y :player actor: $actor $_x $_y| | |
411 | + | :: check for actor $x $y | |
412 | + | ||
413 | + | |:: move $axis :make move: $x $y :player actor: $actor $_x $_y| | |
324 | 414 | :player actor: $actor $x $y | |
415 | + | |:: move $axis| | |
416 | + | ||
417 | + | |:: clear touching :player touching: $not-this| | |
418 | + | |:: clear touching| | |
325 | 419 | ||
326 | - | |:: check for solid $x $y :solids: $what $x $y?| | |
327 | - | :: rollback solids :a solid at: $x $y | |
420 | + | |:: check for solid $x $y :solids: $what $x $y? :make move: $x $y| | |
421 | + | :: rollback solids | |
328 | 422 | |:: check for solid $x $y :no more solids:| | |
329 | - | :: rollback solids :a nonsolid at: $x $y | |
423 | + | :: rollback solids | |
330 | 424 | |:: check for solid $x $y?| | |
331 | - | :: next solid | |
425 | + | :: next solid | |
426 | + | ||
427 | + | |:: check for actor $x $y :actors: $what $x $y?| | |
428 | + | :: rollback actors | |
429 | + | :: touched $what | |
430 | + | :player touching: $what | |
431 | + | |:: check for actor $x $y :no more actors:| | |
432 | + | :: rollback actors | |
433 | + | |:: check for actor $x $y?| | |
434 | + | :: next actor |
nova.py(файл создан)
@@ -0,0 +1,1005 @@ | |||
1 | + | #!/usr/bin/env python3 | |
2 | + | ||
3 | + | import sys, time, random, copy | |
4 | + | ||
5 | + | try: | |
6 | + | import warnings | |
7 | + | warnings.filterwarnings("ignore") | |
8 | + | from os import environ | |
9 | + | environ['PYGAME_HIDE_SUPPORT_PROMPT'] = '1' | |
10 | + | import pygame | |
11 | + | import pygame.midi | |
12 | + | pygame_supported = True | |
13 | + | except: | |
14 | + | pygame_supported = False | |
15 | + | pass | |
16 | + | ||
17 | + | try: | |
18 | + | import nfc, ndef, zlib, base64 | |
19 | + | from nfc.clf import RemoteTarget | |
20 | + | nfc_supported = True | |
21 | + | except: | |
22 | + | nfc_supported = False | |
23 | + | pass | |
24 | + | ||
25 | + | def parse_container(string): | |
26 | + | left = [] | |
27 | + | right = [] | |
28 | + | target = left | |
29 | + | characters = (character for character in list(string) + [None]) | |
30 | + | delimiter = None | |
31 | + | for character in characters: | |
32 | + | if character in {' ', '\n', '\r', '\t'}: | |
33 | + | continue | |
34 | + | delimiter = character | |
35 | + | break | |
36 | + | if delimiter is None: | |
37 | + | return None | |
38 | + | for character in characters: | |
39 | + | if character in {delimiter, None}: | |
40 | + | if target is left: | |
41 | + | target = right | |
42 | + | else: | |
43 | + | target = left | |
44 | + | yield (left.copy(), right.copy()) | |
45 | + | left.clear() | |
46 | + | right.clear() | |
47 | + | else: | |
48 | + | target.append(character) | |
49 | + | ||
50 | + | def parse_labels(rules): | |
51 | + | left = [] | |
52 | + | right = [] | |
53 | + | pair = ([], []) | |
54 | + | target = left | |
55 | + | delimiter = None | |
56 | + | for condition, result in rules: | |
57 | + | for side in (condition, result): | |
58 | + | characters = (character for character in side + [None]) | |
59 | + | state = "find delimiter" | |
60 | + | for character in characters: | |
61 | + | if character == None: | |
62 | + | label = "".join(pair[0]).strip() | |
63 | + | pattern = "".join(pair[1]).strip() | |
64 | + | if not(len(label) == 0 and len(pattern) == 0): | |
65 | + | target.append((label, pattern)) | |
66 | + | pair[0].clear() | |
67 | + | pair[1].clear() | |
68 | + | break | |
69 | + | elif state == "find delimiter": | |
70 | + | if character in {' ', '\n', '\r', '\t'}: | |
71 | + | continue | |
72 | + | delimiter = character | |
73 | + | state = "parse label" | |
74 | + | elif state == "parse label": | |
75 | + | if character == delimiter: | |
76 | + | state = "parse pattern" | |
77 | + | continue | |
78 | + | pair[0].append(character) | |
79 | + | elif state == "parse pattern": | |
80 | + | if character in {delimiter, None}: | |
81 | + | state = "parse label" | |
82 | + | label = "".join(pair[0]).strip() | |
83 | + | pattern = "".join(pair[1]).strip() | |
84 | + | if not(len(label) == 0 and len(pattern) == 0): | |
85 | + | target.append((label, pattern)) | |
86 | + | pair[0].clear() | |
87 | + | pair[1].clear() | |
88 | + | continue | |
89 | + | pair[1].append(character) | |
90 | + | if target is left: | |
91 | + | target = right | |
92 | + | else: | |
93 | + | target = left | |
94 | + | yield (left.copy(), right.copy()) | |
95 | + | left.clear() | |
96 | + | right.clear() | |
97 | + | ||
98 | + | def parse_patterns(rules): | |
99 | + | for condition, result in rules: | |
100 | + | left = [] | |
101 | + | right = [] | |
102 | + | preserves = [] | |
103 | + | for label, pattern in condition: | |
104 | + | preserve = False | |
105 | + | if pattern.endswith('?'): | |
106 | + | pattern = pattern[:-1] | |
107 | + | preserve = True | |
108 | + | if (pattern.startswith('"') or pattern.startswith("'")) and (pattern.endswith('"') or pattern.endswith("'")): | |
109 | + | for character in pattern[1:-1]: | |
110 | + | left.append((label, [str(ord(character))])) | |
111 | + | if preserve: | |
112 | + | right.append((label, [str(ord(character))])) | |
113 | + | elif pattern.startswith('(') and pattern.endswith(')'): | |
114 | + | for token in pattern[1:-1].split(): | |
115 | + | left.append((label, [token])) | |
116 | + | if preserve: | |
117 | + | right.append((label, [token])) | |
118 | + | elif pattern.startswith('.'): | |
119 | + | for tuple in pattern.split('.'): | |
120 | + | tuple = tuple.strip() | |
121 | + | if len(tuple) != 0: | |
122 | + | left.append((label, tuple.split())) | |
123 | + | if preserve: | |
124 | + | right.append((label, tuple.split())) | |
125 | + | else: | |
126 | + | left.append((label, pattern.split())) | |
127 | + | if preserve: | |
128 | + | preserves.append((label, pattern.split())) | |
129 | + | for label, pattern in result: | |
130 | + | if (pattern.startswith('"') or pattern.startswith("'")) and (pattern.endswith('"') or pattern.endswith("'")): | |
131 | + | for character in pattern[1:-1]: | |
132 | + | right.append((label, [str(ord(character))])) | |
133 | + | elif pattern.startswith('(') and pattern.endswith(')'): | |
134 | + | for token in pattern[1:-1].split(): | |
135 | + | right.append((label, [token])) | |
136 | + | elif pattern.startswith('.'): | |
137 | + | for tuple in pattern.split('.'): | |
138 | + | tuple = tuple.strip() | |
139 | + | if len(tuple) != 0: | |
140 | + | right.append((label, tuple.split())) | |
141 | + | else: | |
142 | + | right.append((label, pattern.split())) | |
143 | + | yield (left.copy(), right.copy() + preserves.copy()) | |
144 | + | left.clear() | |
145 | + | right.clear() | |
146 | + | preserves.clear() | |
147 | + | ||
148 | + | def parse(string): | |
149 | + | return parse_patterns(parse_labels(parse_container(string))) | |
150 | + | ||
151 | + | def facts(ruleset): | |
152 | + | for left, right in ruleset: | |
153 | + | if not left: | |
154 | + | for element in right: | |
155 | + | yield element | |
156 | + | ||
157 | + | def rules(ruleset): | |
158 | + | for left, right in ruleset: | |
159 | + | if left: | |
160 | + | yield (left, right) | |
161 | + | ||
162 | + | def match(pattern, knowledge, variables=None): | |
163 | + | if variables is None: | |
164 | + | variables = {} | |
165 | + | label, elements = pattern | |
166 | + | if label not in knowledge or not knowledge[label][0]: | |
167 | + | return None | |
168 | + | if knowledge[label][1] >= len(knowledge[label][0]): | |
169 | + | knowledge[label][1] = 0 | |
170 | + | return None | |
171 | + | top = knowledge[label][0][(-1 - knowledge[label][1])] | |
172 | + | len_top = len(top) | |
173 | + | if len_top != len(elements): | |
174 | + | knowledge[label][1] = 0 | |
175 | + | return None | |
176 | + | for index in range(len_top): | |
177 | + | left = elements[index] | |
178 | + | right = top[index] | |
179 | + | if left[0] == '$': | |
180 | + | variable = left[1:] | |
181 | + | if variable not in variables: | |
182 | + | variables[variable] = right | |
183 | + | elif variables[variable] != right: | |
184 | + | knowledge[label][1] = 0 | |
185 | + | return None | |
186 | + | elif left != right: | |
187 | + | knowledge[label][1] = 0 | |
188 | + | return None | |
189 | + | knowledge[label][1] += 1 | |
190 | + | return variables | |
191 | + | ||
192 | + | def consume(pattern, knowledge): | |
193 | + | if type(pattern) == str: | |
194 | + | knowledge[pattern][0].pop() | |
195 | + | knowledge[pattern][1] = 0 | |
196 | + | else: | |
197 | + | label, _ = pattern | |
198 | + | knowledge[label][0].pop() | |
199 | + | knowledge[label][1] = 0 | |
200 | + | ||
201 | + | def produce(pattern, knowledge, variables=None): | |
202 | + | if variables is None: | |
203 | + | variables = {} | |
204 | + | label, elements = pattern | |
205 | + | len_elements = len(elements) | |
206 | + | fact = [None] * len_elements | |
207 | + | for index in range(len_elements): | |
208 | + | element = elements[index] | |
209 | + | if element[0] == '$': | |
210 | + | variable = element[1:] | |
211 | + | if variable in variables: | |
212 | + | element = variables[variable] | |
213 | + | fact[index] = element | |
214 | + | if label not in knowledge: | |
215 | + | knowledge[label] = [[], 0] | |
216 | + | knowledge[label][0].append(fact) | |
217 | + | knowledge[label][1] = 0 | |
218 | + | ||
219 | + | def reset(pattern, knowledge): | |
220 | + | label, _ = pattern | |
221 | + | if label in knowledge: | |
222 | + | knowledge[label][1] = 0 | |
223 | + | ||
224 | + | def prepare(ruleset, knowledge=None): | |
225 | + | if knowledge == None: | |
226 | + | knowledge = {} | |
227 | + | for fact in reversed(list(facts(ruleset))): | |
228 | + | label, elements = fact | |
229 | + | if label not in knowledge: | |
230 | + | knowledge[label] = [[], 0] | |
231 | + | knowledge[label][0].append(elements) | |
232 | + | return knowledge | |
233 | + | ||
234 | + | def print_knowledge(knowledge, debug=0, maximum=10): | |
235 | + | for label, facts in knowledge.items(): | |
236 | + | facts = facts[0] | |
237 | + | if not facts: | |
238 | + | continue | |
239 | + | if not label: | |
240 | + | label = ":" | |
241 | + | print(label + ': ', end="") | |
242 | + | if len(facts) >= maximum and debug % 2: | |
243 | + | print("...", len(facts), "...") | |
244 | + | continue | |
245 | + | if facts: | |
246 | + | if len(facts[-1]) == 0: | |
247 | + | print("<blank>") | |
248 | + | else: | |
249 | + | print(" ".join(facts[-1])) | |
250 | + | for fact in reversed(facts[:-1]): | |
251 | + | if len(fact) == 0: | |
252 | + | fact = ["<blank>"] | |
253 | + | print(' ' * (len(label) + 1), " ".join(fact)) | |
254 | + | ||
255 | + | def step(ruleset, primitives=[], knowledge=None, snapshots=[], debug=0, trace=False): | |
256 | + | variables = {} | |
257 | + | steps = 0 | |
258 | + | if debug >= 3: | |
259 | + | print_knowledge(knowledge, debug) | |
260 | + | print("") | |
261 | + | matched = False | |
262 | + | for primitive in primitives: | |
263 | + | steps += 1 | |
264 | + | if primitive(ruleset, knowledge, snapshots): | |
265 | + | matched = True | |
266 | + | break | |
267 | + | if matched: | |
268 | + | return (True, steps, knowledge) | |
269 | + | for left, right in ruleset: | |
270 | + | steps += 1 | |
271 | + | matched = True | |
272 | + | variables.clear() | |
273 | + | for pattern in left: | |
274 | + | if match(pattern, knowledge, variables) is None: | |
275 | + | matched = False | |
276 | + | for pattern in left: | |
277 | + | reset(pattern, knowledge) | |
278 | + | break | |
279 | + | if matched: | |
280 | + | for pattern in left: | |
281 | + | consume(pattern, knowledge) | |
282 | + | for pattern in reversed(right): | |
283 | + | produce(pattern, knowledge, variables) | |
284 | + | break | |
285 | + | return (matched, steps, knowledge) | |
286 | + | ||
287 | + | def run(ruleset, primitives=[], knowledge=None, debug=0, trace=False): | |
288 | + | knowledge = prepare(ruleset, knowledge) | |
289 | + | ruleset = list(rules(ruleset)) | |
290 | + | matched = True | |
291 | + | steps = 0 | |
292 | + | snapshots = [] | |
293 | + | while matched: | |
294 | + | matched, completed, knowledge = step(ruleset, primitives, knowledge, snapshots, debug, trace) | |
295 | + | steps += completed | |
296 | + | if trace: | |
297 | + | snapshots.append(copy.deepcopy(knowledge)) | |
298 | + | if debug: | |
299 | + | print("Took", steps, "steps.") | |
300 | + | return (knowledge, snapshots) | |
301 | + | ||
302 | + | def usage(name): | |
303 | + | print(name, ":: a nova interpreter") | |
304 | + | print("usage:") | |
305 | + | print('\t' + name, "<file> [-d] [-r]") | |
306 | + | ||
307 | + | def math(ruleset, knowledge, snapshots=[], trace=False): | |
308 | + | if (variables := match(("@math", ["$operation", "$x", "$y"]), knowledge)) is not None: | |
309 | + | try: | |
310 | + | operation = variables["operation"] | |
311 | + | x = int(variables["x"]) | |
312 | + | y = int(variables["y"]) | |
313 | + | if operation == "add": | |
314 | + | variables["z"] = str(x + y) | |
315 | + | elif operation == "subtract": | |
316 | + | variables["z"] = str(x - y) | |
317 | + | elif operation == "multiply": | |
318 | + | variables["z"] = str(x * y) | |
319 | + | elif operation == "divide": | |
320 | + | variables["z"] = str(x // y) | |
321 | + | elif operation == "modulo": | |
322 | + | variables["z"] = str(x % y) | |
323 | + | elif operation == "compare": | |
324 | + | if x < y: | |
325 | + | variables["z"] = "less" | |
326 | + | elif x == y: | |
327 | + | variables["z"] = "equal" | |
328 | + | else: | |
329 | + | variables["z"] = "greater" | |
330 | + | elif operation == "random": | |
331 | + | if y < x: | |
332 | + | x, y = y, x | |
333 | + | variables["z"] = str(random.randrange(x, y)) | |
334 | + | consume("@math", knowledge) | |
335 | + | produce(("@math", ["$z"]), knowledge, variables) | |
336 | + | return True | |
337 | + | except Exception as e: | |
338 | + | print(e) | |
339 | + | pass | |
340 | + | return False | |
341 | + | ||
342 | + | def arrays(): | |
343 | + | arrays = {} | |
344 | + | def create(ruleset, knowledge, snapshots=[], trace=False): | |
345 | + | nonlocal arrays | |
346 | + | if (variables := match(("@array", ["create", "$array", "$size"]), knowledge)) is not None: | |
347 | + | try: | |
348 | + | array = variables["array"] | |
349 | + | size = int(variables["size"]) | |
350 | + | consume("@array", knowledge) | |
351 | + | if array in arrays: | |
352 | + | produce(("@array", ["$array", "exists"]), knowledge, variables) | |
353 | + | else: | |
354 | + | arrays[array] = [None] * size | |
355 | + | return True | |
356 | + | except: | |
357 | + | pass | |
358 | + | return False | |
359 | + | def set(ruleset, knowledge, snapshots=[], trace=False): | |
360 | + | nonlocal arrays | |
361 | + | if (variables := match(("@array", ["set", "$array", "$index", "$value"]), knowledge)) is not None: | |
362 | + | try: | |
363 | + | array = variables["array"] | |
364 | + | index = int(variables["index"]) | |
365 | + | value = variables["value"] | |
366 | + | consume("@array", knowledge) | |
367 | + | if array not in arrays: | |
368 | + | produce(("@array", ["$array", "not", "found"]), knowledge, variables) | |
369 | + | elif index >= len(arrays[array]): | |
370 | + | produce(("@array", ["$index", "out", "of", "bounds", "for", "$array"]), knowledge, variables) | |
371 | + | else: | |
372 | + | arrays[array][index] = value | |
373 | + | return True | |
374 | + | except: | |
375 | + | pass | |
376 | + | return False | |
377 | + | def get(ruleset, knowledge, snapshots=[], trace=False): | |
378 | + | nonlocal arrays | |
379 | + | if (variables := match(("@array", ["get", "$array", "$index"]), knowledge)) is not None: | |
380 | + | try: | |
381 | + | array = variables["array"] | |
382 | + | index = int(variables["index"]) | |
383 | + | consume("@array", knowledge) | |
384 | + | if array not in arrays: | |
385 | + | produce(("@array", ["$array", "not", "found"]), knowledge, variables) | |
386 | + | elif index >= len(arrays[array]): | |
387 | + | produce(("@array", ["$index", "out", "of", "bounds", "for", "$array"]), knowledge, variables) | |
388 | + | else: | |
389 | + | if arrays[array][index] == None: | |
390 | + | produce(("@array", ["$array", "$index"]), knowledge, variables) | |
391 | + | else: | |
392 | + | variables["value"] = str(arrays[array][index]) | |
393 | + | produce(("@array", ["$array", "$index", "$value"]), knowledge, variables) | |
394 | + | return True | |
395 | + | except: | |
396 | + | pass | |
397 | + | return False | |
398 | + | return [ | |
399 | + | create, | |
400 | + | set, | |
401 | + | get | |
402 | + | ] | |
403 | + | ||
404 | + | def graphics(): | |
405 | + | keys = {} | |
406 | + | mouse_buttons = {} | |
407 | + | screen = None | |
408 | + | pixels = None | |
409 | + | clock = None | |
410 | + | font = None | |
411 | + | resolution = (0, 0) | |
412 | + | def poll_input(ruleset, knowledge, snapshots=[]): | |
413 | + | nonlocal keys | |
414 | + | nonlocal mouse_buttons | |
415 | + | if match(("@input", ["poll-input"]), knowledge) is not None: | |
416 | + | consume("@input", knowledge) | |
417 | + | for event in pygame.event.get(): | |
418 | + | if event.type == pygame.QUIT: | |
419 | + | produce(("@signal", ["quit"]), knowledge) | |
420 | + | keys = pygame.key.get_pressed() | |
421 | + | mouse_buttons = pygame.mouse.get_pressed() | |
422 | + | return True | |
423 | + | return False | |
424 | + | def check_key(ruleset, knowledge, snapshots=[]): | |
425 | + | nonlocal keys | |
426 | + | if (variables := match(("@input", ["check-key", "$key"]), knowledge)) is not None: | |
427 | + | consume("@input", knowledge) | |
428 | + | keycode = pygame.key.key_code(variables["key"]) | |
429 | + | if keys[keycode]: | |
430 | + | produce(("@input", ["key-pressed", "$key"]), knowledge, variables) | |
431 | + | else: | |
432 | + | produce(("@input", ["key-released", "$key"]), knowledge, variables) | |
433 | + | return True | |
434 | + | return False | |
435 | + | def check_mouse_button(ruleset, knowledge, snapshots=[]): | |
436 | + | nonlocal mouse_buttons | |
437 | + | if (variables := match(("@input", ["check-mouse-button", "$button"]), knowledge)) is not None: | |
438 | + | consume("@input", knowledge) | |
439 | + | button = int(variables["button"]) | |
440 | + | if mouse_buttons[button]: | |
441 | + | produce(("@input", ["mouse-button-pressed", "$button"]), knowledge, variables) | |
442 | + | else: | |
443 | + | produce(("@input", ["mouse-button-released", "$button"]), knowledge, variables) | |
444 | + | return True | |
445 | + | return False | |
446 | + | def get_mouse_position(ruleset, knowledge, snapshots=[]): | |
447 | + | if (variables := match(("@input", ["get-mouse-position"]), knowledge)) is not None: | |
448 | + | consume("@input", knowledge) | |
449 | + | position = pygame.mouse.get_pos() | |
450 | + | variables["x"], variables["y"] = (str(position[0]), str(position[1])) | |
451 | + | produce(("@input", ["mouse-position", "$x", "$y"]), knowledge, variables) | |
452 | + | return True | |
453 | + | return False | |
454 | + | def set_pixel(ruleset, knowledge, snapshots=[]): | |
455 | + | nonlocal pixels | |
456 | + | if (variables := match(("@graphics", ["set-pixel", "$x", "$y", "$r", "$g", "$b"]), knowledge)) is not None: | |
457 | + | try: | |
458 | + | x = int(variables["x"]) | |
459 | + | y = int(variables["y"]) | |
460 | + | r = int(variables["r"]) | |
461 | + | g = int(variables["g"]) | |
462 | + | b = int(variables["b"]) | |
463 | + | pixels[x % resolution[0], y % resolution[1]] = (r % 256, g % 256, b % 256) | |
464 | + | consume("@graphics", knowledge) | |
465 | + | return True | |
466 | + | except: | |
467 | + | pass | |
468 | + | return False | |
469 | + | def draw_line(ruleset, knowledge, snapshots=[]): | |
470 | + | nonlocal screen | |
471 | + | if (variables := match(("@graphics", ["draw-line", "$x1", "$y1", "$x2", "$y2", "$r", "$g", "$b", "$w"]), knowledge)) is not None: | |
472 | + | try: | |
473 | + | x1 = int(variables["x1"]) | |
474 | + | y1 = int(variables["y1"]) | |
475 | + | x2 = int(variables["x2"]) | |
476 | + | y2 = int(variables["y2"]) | |
477 | + | r = int(variables["r"]) | |
478 | + | g = int(variables["g"]) | |
479 | + | b = int(variables["b"]) | |
480 | + | w = int(variables["w"]) | |
481 | + | pygame.draw.line(screen, (r % 256, g % 256, b % 256), (x1, y1), (x2, y2), w) | |
482 | + | consume("@graphics", knowledge) | |
483 | + | return True | |
484 | + | except: | |
485 | + | pass | |
486 | + | return False | |
487 | + | def draw_rect(ruleset, knowledge, snapshots=[]): | |
488 | + | nonlocal screen | |
489 | + | if (variables := match(("@graphics", ["draw-rect", "$x1", "$y1", "$x2", "$y2", "$r", "$g", "$b", "$w"]), knowledge)) is not None: | |
490 | + | try: | |
491 | + | x1 = int(variables["x1"]) | |
492 | + | y1 = int(variables["y1"]) | |
493 | + | x2 = int(variables["x2"]) | |
494 | + | y2 = int(variables["y2"]) | |
495 | + | r = int(variables["r"]) | |
496 | + | g = int(variables["g"]) | |
497 | + | b = int(variables["b"]) | |
498 | + | w = int(variables["w"]) | |
499 | + | pygame.draw.rect(screen, (r % 256, g % 256, b % 256), (x1, y1, x2, y2), w) | |
500 | + | consume("@graphics", knowledge) | |
501 | + | return True | |
502 | + | except: | |
503 | + | pass | |
504 | + | return False | |
505 | + | def draw_circle(ruleset, knowledge, snapshots=[]): | |
506 | + | nonlocal screen | |
507 | + | if (variables := match(("@graphics", ["draw-circle", "$x", "$y", "$d", "$r", "$g", "$b", "$w"]), knowledge)) is not None: | |
508 | + | try: | |
509 | + | x = int(variables["x"]) | |
510 | + | y = int(variables["y"]) | |
511 | + | d = int(variables["d"]) | |
512 | + | r = int(variables["r"]) | |
513 | + | g = int(variables["g"]) | |
514 | + | b = int(variables["b"]) | |
515 | + | w = int(variables["w"]) | |
516 | + | pygame.draw.circle(screen, (r % 256, g % 256, b % 256), (x, y), d, w) | |
517 | + | consume("@graphics", knowledge) | |
518 | + | return True | |
519 | + | except: | |
520 | + | pass | |
521 | + | return False | |
522 | + | def clear_screen(ruleset, knowledge, snapshots=[]): | |
523 | + | nonlocal screen | |
524 | + | if (variables := match(("@graphics", ["clear-screen", "$r", "$g", "$b"]), knowledge)) is not None: | |
525 | + | try: | |
526 | + | r = int(variables["r"]) | |
527 | + | g = int(variables["g"]) | |
528 | + | b = int(variables["b"]) | |
529 | + | screen.fill((r % 256, g % 256, b % 256)) | |
530 | + | consume("@graphics", knowledge) | |
531 | + | return True | |
532 | + | except: | |
533 | + | pass | |
534 | + | return False | |
535 | + | def draw_fps(ruleset, knowledge, snapshots=[]): | |
536 | + | nonlocal pixels | |
537 | + | nonlocal screen | |
538 | + | nonlocal clock | |
539 | + | nonlocal font | |
540 | + | if match(("@graphics", ["draw-fps"]), knowledge) is not None: | |
541 | + | if clock is None: | |
542 | + | clock = pygame.time.Clock() | |
543 | + | clock.tick() | |
544 | + | if font is None: | |
545 | + | font = pygame.font.SysFont("m3x6", 16) | |
546 | + | framerate = clock.get_fps() | |
547 | + | if framerate <= 1_000_000: | |
548 | + | fps = font.render(str(int(clock.get_fps())) , 1, pygame.Color("RED")) | |
549 | + | pixels.close() | |
550 | + | screen.blit(fps, (0, 0)) | |
551 | + | pixels = pygame.PixelArray(screen) | |
552 | + | consume("@graphics", knowledge) | |
553 | + | return True | |
554 | + | return False | |
555 | + | def display(ruleset, knowledge, snapshots=[]): | |
556 | + | nonlocal pixels | |
557 | + | if match(("@graphics", ["display"]), knowledge) is not None: | |
558 | + | pixels.close() | |
559 | + | pygame.display.flip() | |
560 | + | pixels = pygame.PixelArray(screen) | |
561 | + | consume("@graphics", knowledge) | |
562 | + | return True | |
563 | + | return False | |
564 | + | def draw_text(ruleset, knowledge, snapshots=[]): | |
565 | + | nonlocal font | |
566 | + | nonlocal screen | |
567 | + | nonlocal pixels | |
568 | + | if (variables := match(("@graphics", ["draw-text", "$x", "$y"]), knowledge)) is not None: | |
569 | + | x = int(variables["x"]) | |
570 | + | y = int(variables["y"]) | |
571 | + | if font is None: | |
572 | + | font = pygame.font.SysFont("m3x6", 16) | |
573 | + | text = ''.join(chr(int(n[0])) for n in reversed(knowledge["@text to draw"][0])) | |
574 | + | knowledge["@text to draw"] = [[], 0] | |
575 | + | drawn_text = font.render(text, False, pygame.Color("WHITE")) | |
576 | + | pixels.close() | |
577 | + | pygame.draw.rect(screen, (0, 0, 0), (0, 48, 64, 64)) | |
578 | + | screen.blit(drawn_text, (x, y)) | |
579 | + | pixels = pygame.PixelArray(screen) | |
580 | + | consume("@graphics", knowledge) | |
581 | + | return True | |
582 | + | return False | |
583 | + | ||
584 | + | ||
585 | + | def set_resolution(ruleset, knowledge, snapshots=[]): | |
586 | + | nonlocal screen | |
587 | + | nonlocal pixels | |
588 | + | nonlocal resolution | |
589 | + | if (variables := match(("@graphics", ["set-resolution", "$x", "$y"]), knowledge)) is not None: | |
590 | + | try: | |
591 | + | if screen is None: | |
592 | + | pygame.init() | |
593 | + | x = int(variables["x"]) | |
594 | + | y = int(variables["y"]) | |
595 | + | screen = pygame.display.set_mode((x, y)) | |
596 | + | pygame.display.set_caption("Nova") | |
597 | + | icon = pygame.Surface((32, 32)) | |
598 | + | icon.fill("black") | |
599 | + | icon.set_colorkey((0, 0, 0)) | |
600 | + | pygame.display.set_icon(icon) | |
601 | + | pixels = pygame.PixelArray(screen) | |
602 | + | resolution = (x, y) | |
603 | + | consume("@graphics", knowledge) | |
604 | + | return True | |
605 | + | except: | |
606 | + | pass | |
607 | + | elif (variables := match(("@graphics", ["set-resolution", "fullscreen", "$x", "$y"]), knowledge)) is not None: | |
608 | + | try: | |
609 | + | if screen is None: | |
610 | + | pygame.init() | |
611 | + | x = int(variables["x"]) | |
612 | + | y = int(variables["y"]) | |
613 | + | screen = pygame.display.set_mode((x, y), flags=pygame.FULLSCREEN | pygame.SCALED) | |
614 | + | pygame.display.set_caption("Nova") | |
615 | + | icon = pygame.Surface((32, 32)) | |
616 | + | icon.fill("black") | |
617 | + | icon.set_colorkey((0, 0, 0)) | |
618 | + | pygame.display.set_icon(icon) | |
619 | + | pixels = pygame.PixelArray(screen) | |
620 | + | resolution = (x, y) | |
621 | + | consume("@graphics", knowledge) | |
622 | + | return True | |
623 | + | except: | |
624 | + | pass | |
625 | + | elif (variables := match(("@graphics", ["set-resolution", "fullscreen"]), knowledge)) is not None: | |
626 | + | try: | |
627 | + | if screen is None: | |
628 | + | pygame.init() | |
629 | + | screen = pygame.display.set_mode((0, 0), flags=pygame.FULLSCREEN) | |
630 | + | pygame.display.set_caption("Nova") | |
631 | + | icon = pygame.Surface((32, 32)) | |
632 | + | icon.fill("black") | |
633 | + | icon.set_colorkey((0, 0, 0)) | |
634 | + | pygame.display.set_icon(icon) | |
635 | + | pixels = pygame.PixelArray(screen) | |
636 | + | resolution = pygame.display.get_surface().get_size() | |
637 | + | consume("@graphics", knowledge) | |
638 | + | return True | |
639 | + | except: | |
640 | + | pass | |
641 | + | return False | |
642 | + | return [ | |
643 | + | set_pixel, | |
644 | + | draw_line, | |
645 | + | draw_rect, | |
646 | + | draw_circle, | |
647 | + | draw_text, | |
648 | + | display, | |
649 | + | poll_input, | |
650 | + | draw_fps, | |
651 | + | clear_screen, | |
652 | + | check_key, | |
653 | + | check_mouse_button, | |
654 | + | get_mouse_position, | |
655 | + | set_resolution | |
656 | + | ] | |
657 | + | ||
658 | + | def midi(): | |
659 | + | output = None | |
660 | + | def set_output(ruleset, knowledge, snapshots=[]): | |
661 | + | nonlocal output | |
662 | + | if (variables := match(("@midi", ["set-output", "$x"]), knowledge)) is not None: | |
663 | + | try: | |
664 | + | if output is None: | |
665 | + | pygame.midi.init() | |
666 | + | else: | |
667 | + | del output | |
668 | + | output = pygame.midi.Output(int(variables["x"])) | |
669 | + | consume("@midi", knowledge) | |
670 | + | return True | |
671 | + | except: | |
672 | + | pass | |
673 | + | return False | |
674 | + | def abort(ruleset, knowledge, snapshots=[]): | |
675 | + | nonlocal output | |
676 | + | if (variables := match(("@midi", ["abort"]), knowledge)) is not None: | |
677 | + | try: | |
678 | + | output.abort() | |
679 | + | consume("@midi", knowledge) | |
680 | + | return True | |
681 | + | except: | |
682 | + | pass | |
683 | + | return False | |
684 | + | def set_instrument(ruleset, knowledge, snapshots=[]): | |
685 | + | nonlocal output | |
686 | + | if (variables := match(("@midi", ["set-instrument", "$x"]), knowledge)) is not None: | |
687 | + | try: | |
688 | + | output.set_instrument(int(variables["x"])) | |
689 | + | consume("@midi", knowledge) | |
690 | + | return True | |
691 | + | except: | |
692 | + | pass | |
693 | + | return False | |
694 | + | def note(ruleset, knowledge, snapshots=[]): | |
695 | + | nonlocal output | |
696 | + | if (variables := match(("@midi", ["note", "$x", "$y", "$z", "$w"]), knowledge)) is not None: | |
697 | + | try: | |
698 | + | state = variables["x"] | |
699 | + | note = int(variables["y"]) | |
700 | + | velocity = int(variables["z"]) | |
701 | + | channel = int(variables["w"]) | |
702 | + | if state == "on": | |
703 | + | output.note_on(note, velocity, channel) | |
704 | + | elif state == "off": | |
705 | + | output.note_off(note, velocity, channel) | |
706 | + | else: | |
707 | + | return False | |
708 | + | consume("@midi", knowledge) | |
709 | + | return True | |
710 | + | except: | |
711 | + | pass | |
712 | + | elif (variables := match(("@midi", ["note", "$x", "$y", "$z"]), knowledge)) is not None: | |
713 | + | try: | |
714 | + | state = variables["x"] | |
715 | + | note = int(variables["y"]) | |
716 | + | velocity = int(variables["z"]) | |
717 | + | if state == "on": | |
718 | + | output.note_on(note, velocity) | |
719 | + | elif state == "off": | |
720 | + | output.note_off(note, velocity) | |
721 | + | else: | |
722 | + | return False | |
723 | + | consume("@midi", knowledge) | |
724 | + | return True | |
725 | + | except: | |
726 | + | pass | |
727 | + | return False | |
728 | + | return [ | |
729 | + | set_output, | |
730 | + | abort, | |
731 | + | set_instrument, | |
732 | + | note | |
733 | + | ] | |
734 | + | ||
735 | + | def _time(): | |
736 | + | def sleep(ruleset, knowledge, snapshots=[]): | |
737 | + | if (variables := match(("@time", ["sleep", "$x", "$y"]), knowledge)) is not None: | |
738 | + | try: | |
739 | + | duration = int(variables["x"]) | |
740 | + | unit = variables["y"] | |
741 | + | if unit == "seconds": | |
742 | + | time.sleep(duration) | |
743 | + | elif unit == "milliseconds": | |
744 | + | time.sleep(0.001 * duration) | |
745 | + | else: | |
746 | + | return False | |
747 | + | consume("@time", knowledge) | |
748 | + | return True | |
749 | + | except: | |
750 | + | pass | |
751 | + | return False | |
752 | + | return [ | |
753 | + | sleep | |
754 | + | ] | |
755 | + | ||
756 | + | def stdio(): | |
757 | + | def read(ruleset, knowledge, snapshots=[]): | |
758 | + | if (variables := match(("@stdio", ["read", "$x"]), knowledge)) is not None: | |
759 | + | try: | |
760 | + | amount = int(variables["x"]) | |
761 | + | bytes = sys.stdin.read(amount) | |
762 | + | consume("@stdio", knowledge) | |
763 | + | for byte in reversed(bytes.encode()): | |
764 | + | variables["x"] = str(byte) | |
765 | + | produce(("@stdio", ["$x"]), knowledge, variables) | |
766 | + | return True | |
767 | + | except KeyboardInterrupt: | |
768 | + | consume("@stdio", knowledge) | |
769 | + | return True | |
770 | + | except: | |
771 | + | pass | |
772 | + | elif (variables := match(("@stdio", ["read"]), knowledge)) is not None: | |
773 | + | try: | |
774 | + | variables["x"] = str(ord(sys.stdin.read(1))) | |
775 | + | consume("@stdio", knowledge) | |
776 | + | produce(("@stdio", ["$x"]), knowledge, variables) | |
777 | + | return True | |
778 | + | except KeyboardInterrupt: | |
779 | + | consume("@stdio", knowledge) | |
780 | + | return True | |
781 | + | except: | |
782 | + | pass | |
783 | + | return False | |
784 | + | def write(ruleset, knowledge, snapshots=[]): | |
785 | + | if (variables := match(("@stdio", ["write", "$x", "$y"]), knowledge)) is not None: | |
786 | + | try: | |
787 | + | byte = int(variables["x"]) | |
788 | + | length = int(variables["y"]) | |
789 | + | if byte < 0: | |
790 | + | sys.stdout.buffer.write(byte.to_bytes(length, signed=True)) | |
791 | + | else: | |
792 | + | sys.stdout.buffer.write(byte.to_bytes(length)) | |
793 | + | sys.stdout.buffer.flush() | |
794 | + | consume("@stdio", knowledge) | |
795 | + | variables["x"] = str(length) | |
796 | + | produce(("@stdio", ["wrote", "$x"]), knowledge, variables) | |
797 | + | return True | |
798 | + | except OverflowError: | |
799 | + | length = (byte.bit_length() + 7) // 8 | |
800 | + | if length == 0: | |
801 | + | length = 1 | |
802 | + | if byte < 0: | |
803 | + | sys.stdout.buffer.write(byte.to_bytes(length, signed=True)) | |
804 | + | else: | |
805 | + | sys.stdout.buffer.write(byte.to_bytes(length)) | |
806 | + | sys.stdout.buffer.flush() | |
807 | + | consume("@stdio", knowledge) | |
808 | + | variables["x"] = str(length) | |
809 | + | produce(("@stdio", ["wrote", "$x"]), knowledge, variables) | |
810 | + | return True | |
811 | + | except: | |
812 | + | pass | |
813 | + | elif (variables := match(("@stdio", ["write", "$x"]), knowledge)) is not None: | |
814 | + | try: | |
815 | + | byte = int(variables["x"]) | |
816 | + | length = (byte.bit_length() + 7) // 8 | |
817 | + | if length == 0: | |
818 | + | length = 1 | |
819 | + | if byte < 0: | |
820 | + | sys.stdout.buffer.write(byte.to_bytes(length, signed=True)) | |
821 | + | else: | |
822 | + | sys.stdout.buffer.write(byte.to_bytes(length)) | |
823 | + | sys.stdout.buffer.flush() | |
824 | + | consume("@stdio", knowledge) | |
825 | + | variables["x"] = str(length) | |
826 | + | produce(("@stdio", ["wrote", "$x"]), knowledge, variables) | |
827 | + | return True | |
828 | + | except: | |
829 | + | pass | |
830 | + | return False | |
831 | + | return [ | |
832 | + | read, write | |
833 | + | ] | |
834 | + | ||
835 | + | def _nfc(): | |
836 | + | clf = None | |
837 | + | last_card = None | |
838 | + | def nfc_read_card(): | |
839 | + | nonlocal clf | |
840 | + | payload = [] | |
841 | + | identifier = None | |
842 | + | card_types = [RemoteTarget('106A'), RemoteTarget('106B'), RemoteTarget('212F')] | |
843 | + | target = clf.sense(*card_types) | |
844 | + | if target is not None: | |
845 | + | tag = nfc.tag.activate(clf, target) | |
846 | + | if tag is not None and tag.ndef is not None: | |
847 | + | for record in tag.ndef.records: | |
848 | + | text = zlib.decompress(base64.b64decode(record.text)).decode() | |
849 | + | payload += list(parse(text)) | |
850 | + | identifier = tag.identifier | |
851 | + | return (payload, identifier) | |
852 | + | def open(ruleset, knowledge, snapshots=[]): | |
853 | + | nonlocal clf | |
854 | + | if (variables := match(("@nfc", ["open"]), knowledge)) is not None: | |
855 | + | try: | |
856 | + | consume("@nfc", knowledge) | |
857 | + | clf = nfc.ContactlessFrontend('usb') | |
858 | + | return True | |
859 | + | except: | |
860 | + | produce(("@nfc", ["no-device"]), knowledge) | |
861 | + | return True | |
862 | + | return False | |
863 | + | def close(ruleset, knowledge, snapshots=[]): | |
864 | + | nonlocal clf | |
865 | + | if (variables := match(("@nfc", ["close"]), knowledge)) is not None: | |
866 | + | try: | |
867 | + | consume("@nfc", knowledge) | |
868 | + | clf.close() | |
869 | + | return True | |
870 | + | except: | |
871 | + | produce(("@nfc", ["no-device"]), knowledge) | |
872 | + | return True | |
873 | + | return False | |
874 | + | def read_card(ruleset, knowledge, snapshots=[]): | |
875 | + | nonlocal last_card | |
876 | + | if (variables := match(("@nfc", ["read-card"]), knowledge)) is not None: | |
877 | + | try: | |
878 | + | consume("@nfc", knowledge) | |
879 | + | (payload, identifier) = nfc_read_card() | |
880 | + | variables["x"] = "".join([hex(byte)[2:] for byte in identifier]) | |
881 | + | last_card = payload | |
882 | + | produce(("@nfc", ["card", "$x"]), knowledge, variables) | |
883 | + | return True | |
884 | + | except: | |
885 | + | produce(("@nfc", ["read-failed"]), knowledge) | |
886 | + | return True | |
887 | + | return False | |
888 | + | def load_card_rules(ruleset, knowledge, snapshots=[]): | |
889 | + | nonlocal last_card | |
890 | + | if (variables := match(("@nfc", ["load-rules"]), knowledge)) is not None: | |
891 | + | try: | |
892 | + | for rule in rules(reversed(last_card)): | |
893 | + | ruleset.insert(0, rule) | |
894 | + | consume("@nfc", knowledge) | |
895 | + | return True | |
896 | + | except: | |
897 | + | pass | |
898 | + | return False | |
899 | + | def load_card_facts(ruleset, knowledge, snapshots=[]): | |
900 | + | if (variables := match(("@nfc", ["load-facts"]), knowledge)) is not None: | |
901 | + | try: | |
902 | + | prepare(last_card, knowledge) | |
903 | + | consume("@nfc", knowledge) | |
904 | + | return True | |
905 | + | except: | |
906 | + | pass | |
907 | + | return False | |
908 | + | return [ | |
909 | + | open, | |
910 | + | close, | |
911 | + | read_card, | |
912 | + | load_card_rules, | |
913 | + | load_card_facts | |
914 | + | ] | |
915 | + | ||
916 | + | def repl(rulesets, primitives, debug): | |
917 | + | try: | |
918 | + | knowledge, _ = run(rulesets) | |
919 | + | print_knowledge(knowledge, debug) | |
920 | + | current_stack = "" | |
921 | + | command = input("::> ") | |
922 | + | while command != "@quit": | |
923 | + | if command in {"@run", '!'}: | |
924 | + | knowledge, _ = run(rulesets, primitives, knowledge) | |
925 | + | if debug: | |
926 | + | print_knowledge(knowledge, debug) | |
927 | + | if match(("@signal", ["quit"]), knowledge) != None: | |
928 | + | break | |
929 | + | elif command.startswith('@'): | |
930 | + | current_stack = command[1:] | |
931 | + | elif command.startswith('.'): | |
932 | + | command = command[1:] | |
933 | + | knowledge, _ = run(list(parse(command)) + list(rules(rulesets)), primitives, knowledge, debug) | |
934 | + | if debug: | |
935 | + | print_knowledge(knowledge, debug) | |
936 | + | if match(("@signal", ["quit"]), knowledge) != None: | |
937 | + | break | |
938 | + | elif command.startswith(':'): | |
939 | + | command = command[1:] | |
940 | + | rulesets = list(parse(command)) + rulesets | |
941 | + | knowledge, _ = run(rulesets, primitives, knowledge, debug) | |
942 | + | if debug: | |
943 | + | print_knowledge(knowledge, debug) | |
944 | + | if match(("@signal", ["quit"]), knowledge) != None: | |
945 | + | break | |
946 | + | elif len(command) != 0: | |
947 | + | command = "||:" + current_stack + ':' + command | |
948 | + | knowledge, _ = run(list(parse(command)) + list(rules(rulesets)), primitives, knowledge, debug) | |
949 | + | if debug: | |
950 | + | print_knowledge(knowledge, debug) | |
951 | + | if match(("@signal", ["quit"]), knowledge) != None: | |
952 | + | break | |
953 | + | else: | |
954 | + | if debug: | |
955 | + | print_knowledge(knowledge, debug) | |
956 | + | command = input(":" + current_stack + ":> ") | |
957 | + | except EOFError: | |
958 | + | pass | |
959 | + | except KeyboardInterrupt: | |
960 | + | pass | |
961 | + | ||
962 | + | def main(name, arguments): | |
963 | + | primitives = _time() + [math] + arrays() + stdio() | |
964 | + | if pygame_supported: | |
965 | + | primitives += graphics() + midi() | |
966 | + | if nfc_supported: | |
967 | + | primitives += _nfc() | |
968 | + | rulesets = [] | |
969 | + | debug = 0 | |
970 | + | prompt = False | |
971 | + | trace = False | |
972 | + | if not arguments: | |
973 | + | usage(name) | |
974 | + | return | |
975 | + | for argument in arguments: | |
976 | + | if argument == '-d': | |
977 | + | debug += 1 | |
978 | + | elif argument == '-r': | |
979 | + | prompt = True | |
980 | + | elif argument == '-t': | |
981 | + | trace = True | |
982 | + | else: | |
983 | + | with open(argument) as file: | |
984 | + | rulesets += list(parse(file.read())) | |
985 | + | if prompt: | |
986 | + | repl(rulesets, primitives, debug) | |
987 | + | else: | |
988 | + | if len(rulesets) == 0: | |
989 | + | usage(name) | |
990 | + | return | |
991 | + | if debug: | |
992 | + | knowledge, snapshots = run(rulesets, primitives, None, debug, trace) | |
993 | + | if trace: | |
994 | + | for index in range(len(snapshots)): | |
995 | + | print("Snapshot", str(index) + ':') | |
996 | + | print("----------------") | |
997 | + | print_knowledge(snapshots[index], debug) | |
998 | + | print("") | |
999 | + | else: | |
1000 | + | print_knowledge(knowledge, debug) | |
1001 | + | else: | |
1002 | + | run(rulesets, primitives, None, debug, trace) | |
1003 | + | ||
1004 | + | if __name__ == "__main__": | |
1005 | + | main(sys.argv[0], sys.argv[1:]) |
bitsy.nv
@@ -1,28 +1,248 @@ | |||
1 | - | |:break: :break:| :: break | |
1 | + | |:: get color for .| | |
2 | + | :color: 51 68 85 | |
3 | + | |:: get color for #| | |
4 | + | :color: 255 187 51 | |
5 | + | ||
6 | + | |:: get sprite 1 for .| | |
7 | + | :sprite data: ( | |
8 | + | . . . . . . . . | |
9 | + | . . . . . . . . | |
10 | + | . . . . . . . . | |
11 | + | . . . . . . . . | |
12 | + | . . . . . . . . | |
13 | + | . . . . . . . . | |
14 | + | . . . . . . . . | |
15 | + | . . . . . . . . | |
16 | + | ) | |
17 | + | ||
18 | + | |:: get sprite 1 for p| | |
19 | + | :sprite data: ( | |
20 | + | . # . # # # # . | |
21 | + | . # # # # # . . | |
22 | + | . . . . . . . . | |
23 | + | . . # # # # . . | |
24 | + | . # . # # . # . | |
25 | + | . . # . . # . . | |
26 | + | . . # . . # . . | |
27 | + | . . # . . # . . | |
28 | + | ) | |
29 | + | ||
30 | + | || :set player actor: p | |
31 | + | |:: is p actor| :actor: p yes | |
32 | + | |:: get sprite 2 for p| | |
33 | + | :sprite data: ( | |
34 | + | # . # # # # . . | |
35 | + | # # # # # . . . | |
36 | + | . . . . . . . . | |
37 | + | . . # # # # . . | |
38 | + | . # . # # . # . | |
39 | + | . . # . . # . . | |
40 | + | . . # . . # . . | |
41 | + | . . # . . # . . | |
42 | + | ) | |
43 | + | ||
44 | + | |:: is c actor| :actor: c yes | |
45 | + | |:: get sprite 1 for c| | |
46 | + | :sprite data: ( | |
47 | + | . . . . . . . . | |
48 | + | . . . . . . . . | |
49 | + | . . . . . # . # | |
50 | + | . . . . . # # # | |
51 | + | . # . . . # # # | |
52 | + | . # . # # # # . | |
53 | + | . . # # # # # . | |
54 | + | . . . # # . # . | |
55 | + | ) | |
56 | + | |:: get sprite 2 for c| | |
57 | + | :sprite data: ( | |
58 | + | . . . . . . . . | |
59 | + | . . . . . . . . | |
60 | + | . . . . . # . # | |
61 | + | . . . . . # # # | |
62 | + | . . . . . # # # | |
63 | + | # . . # # # # . | |
64 | + | . # # # # # # . | |
65 | + | . . . # # . # . | |
66 | + | ) | |
67 | + | ||
68 | + | |:: is w solid| :solid: w yes | |
69 | + | |:: get sprite 1 for w| | |
70 | + | :sprite data: ( | |
71 | + | # # # # # # # # | |
72 | + | # # . . . . # # | |
73 | + | # . # # # # . # | |
74 | + | # . # . . # . # | |
75 | + | # . # . . # . # | |
76 | + | # . # # # # . # | |
77 | + | # # . . . . # # | |
78 | + | # # # # # # # # | |
79 | + | ) | |
80 | + | ||
81 | + | |:: get sprite 1 for g| | |
82 | + | :sprite data: ( | |
83 | + | . . . . . . . . | |
84 | + | . . . . . . . . | |
85 | + | . . . . . . . . | |
86 | + | . . . . . . . . | |
87 | + | . . . . . . . . | |
88 | + | . . # . . . . . | |
89 | + | . . # . . # . . | |
90 | + | . . # . . # . . | |
91 | + | ) | |
92 | + | ||
93 | + | |:: get sprite 2 for g| | |
94 | + | :sprite data: ( | |
95 | + | . . . . . . . . | |
96 | + | . . . . . . . . | |
97 | + | . . . . . . . . | |
98 | + | . . . . . . . . | |
99 | + | . . . . . . . . | |
100 | + | . # . . . . . . | |
101 | + | . # . . # . . . | |
102 | + | . . # . . # . . | |
103 | + | ) | |
104 | + | ||
105 | + | || :current room: test | |
106 | + | |:: get tiles for test| | |
107 | + | :room data: ( | |
108 | + | w w w w w w w w | |
109 | + | w . . . . g . w | |
110 | + | w . . w w . . w | |
111 | + | w c . . . . p w | |
112 | + | w . . g . . . w | |
113 | + | w g . w w . . w | |
114 | + | w . . . . g . w | |
115 | + | w w w w w w w w | |
116 | + | ) | |
117 | + | ||
118 | + | || :screen resolution: 64 64 | |
119 | + | :frame for sprites: 1 | |
120 | + | ||
121 | + | ||
122 | + | |:: start? :set player actor: $actor| | |
123 | + | :: get actor locations | |
124 | + | :: set player actor $actor | |
125 | + | ||
126 | + | ||
127 | + | ||
128 | + | |:: get actor locations :current room: $room?| | |
129 | + | :: get tiles for $room :: find each actor :tile location: 0 0 | |
130 | + | :: get tiles for $room :: find each solid :tile location: 0 0 | |
131 | + | ||
132 | + | |:: find each $type :room data: ($1 $2 $3 $4 $5 $6 $7 $8)| | |
133 | + | :: is $1 $type :: add to $type list :: next tile column | |
134 | + | :: is $2 $type :: add to $type list :: next tile column | |
135 | + | :: is $3 $type :: add to $type list :: next tile column | |
136 | + | :: is $4 $type :: add to $type list :: next tile column | |
137 | + | :: is $5 $type :: add to $type list :: next tile column | |
138 | + | :: is $6 $type :: add to $type list :: next tile column | |
139 | + | :: is $7 $type :: add to $type list :: next tile column | |
140 | + | :: is $8 $type :: add to $type list :: next tile row | |
141 | + | :: find each $type | |
142 | + | |:: find each $type :tile location: $x $y| | |
143 | + | ||
144 | + | |:: add to actor list :actor: $who yes :tile location: $x $y?| | |
145 | + | :actors: $who $x $y | |
146 | + | |:: add to actor list :actor: $who no| | |
147 | + | ||
148 | + | |:: add to solid list :solid: $what yes :tile location: $x $y?| | |
149 | + | :solids: $what $x $y | |
150 | + | |:: add to solid list :solid: $what no| | |
151 | + | ||
152 | + | ||
153 | + | |:: set player actor $actor :actors: $actor $x $y| | |
154 | + | :: rollback actors :player actor: $actor $x $y | |
155 | + | |:: set player actor $actor :no more actors:| | |
156 | + | |:: set player actor $actor?| | |
157 | + | :: next actor | |
158 | + | ||
159 | + | |::start :screen resolution: $x $y?| | |
160 | + | :@graphics: set-resolution fullscreen $x $y | |
161 | + | ::main loop | |
162 | + | ||
163 | + | ||
164 | + | ||
165 | + | |::draw| | |
166 | + | :: clear the screen | |
167 | + | :: move player actor | |
168 | + | :: draw current room | |
169 | + | :: draw npcs | |
170 | + | :: draw player | |
171 | + | :: tick frame | |
172 | + | :: draw FPS | |
173 | + | ||
174 | + | |:: is $x actor| :actor: $x no | |
175 | + | |:: is $x solid| :solid: $x no | |
176 | + | |:: get sprite $frame for $id| | |
177 | + | :: get sprite 1 for $id | |
178 | + | ||
179 | + | ||
180 | + | |:: next actor :actors: $actor $x $y :actors: $more $_x $_y?| | |
181 | + | :discarded actors: $actor $x $y | |
182 | + | |:: next actor :actors: $actor $x $y| | |
183 | + | :discarded actors: $actor $x $y | |
184 | + | :no more actors: | |
185 | + | |:: next actor| | |
186 | + | :no more actors: | |
187 | + | |:: rollback actors :discarded actors: $actor $x $y| | |
188 | + | :actors: $actor $x $y | |
189 | + | |:: rollback actors| | |
190 | + | ||
191 | + | |:: next solid :solids: $actor $x $y :solids: $more $_x $_y?| | |
192 | + | :discarded solids: $actor $x $y | |
193 | + | |:: next solid :solids: $actor $x $y| | |
194 | + | :discarded solids: $actor $x $y | |
195 | + | :no more solids: | |
196 | + | |:: next solid| | |
197 | + | :no more solids: | |
198 | + | |:: rollback solids? :discarded solids: $solid $x $y| | |
199 | + | :solids: $solid $x $y | |
200 | + | |:: rollback solids| | |
2 | 201 | ||
3 | - | || :current room: test | |
4 | - | :screen resolution: 64 64 | |
5 | 202 | ||
6 | 203 | |:: draw current room :current room: $room?| | |
7 | 204 | :tile location: 0 0 | |
8 | 205 | :: get tiles for $room | |
9 | 206 | :: draw room | |
10 | - | ||
11 | 207 | |:: draw room :room data: ($1 $2 $3 $4 $5 $6 $7 $8)| | |
12 | - | :: draw sprite $1 :: next tile column | |
13 | - | :: draw sprite $2 :: next tile column | |
14 | - | :: draw sprite $3 :: next tile column | |
15 | - | :: draw sprite $4 :: next tile column | |
16 | - | :: draw sprite $5 :: next tile column | |
17 | - | :: draw sprite $6 :: next tile column | |
18 | - | :: draw sprite $7 :: next tile column | |
19 | - | :: draw sprite $8 :: next tile row | |
208 | + | :: render tile $1 to screen | |
209 | + | :: render tile $2 to screen | |
210 | + | :: render tile $3 to screen | |
211 | + | :: render tile $4 to screen | |
212 | + | :: render tile $5 to screen | |
213 | + | :: render tile $6 to screen | |
214 | + | :: render tile $7 to screen | |
215 | + | :: render tile $8 to screen :: last column | |
20 | 216 | :: draw room | |
21 | 217 | |:: draw room :tile location: $x $y| | |
22 | 218 | ||
23 | - | |:: draw sprite $1 :tile location: $x $y?| | |
219 | + | |:: render tile $id to screen :: last column| | |
220 | + | :: is $id actor :: draw sprite $id :: next tile row | |
221 | + | |:: render tile $id to screen| | |
222 | + | :: is $id actor :: draw sprite $id :: next tile column | |
223 | + | ||
224 | + | ||
225 | + | ||
226 | + | |:: draw npcs? :tile location: $x $y| | |
227 | + | |:: draw npcs :no more actors:| | |
228 | + | :: rollback actors | |
229 | + | |:: draw npcs? :actors: $actor $x $y?| | |
230 | + | :: draw sprite $actor :tile location: $x $y | |
231 | + | :: next actor | |
232 | + | ||
233 | + | ||
234 | + | ||
235 | + | |:: draw player :player actor: $actor $x $y?| | |
236 | + | :: draw sprite $actor :tile location: $x $y | |
237 | + | ||
238 | + | ||
239 | + | ||
240 | + | |:: draw sprite $actor :actor: $actor yes| | |
241 | + | :: draw sprite . | |
242 | + | |:: draw sprite $actor? :actor: $actor no| | |
243 | + | |:: draw sprite $sprite :frame for sprites: $frame? :tile location: $x $y?| | |
24 | 244 | :pixel location: $x $y | |
25 | - | :: get sprite 1 for $1 | |
245 | + | :: get sprite $frame for $sprite | |
26 | 246 | :: draw sprite | |
27 | 247 | ||
28 | 248 | |:: draw sprite :sprite data: ($1 $2 $3 $4 $5 $6 $7 $8)| | |
@@ -37,99 +257,75 @@ | |||
37 | 257 | :: draw sprite | |
38 | 258 | |:: draw sprite :pixel location: $x $y| | |
39 | 259 | ||
40 | - | |:: plot . :pixel location: $x $y?| | |
41 | - | :@graphics: set-pixel $x $y 0 0 0 | |
42 | - | ||
43 | - | |:: plot # :pixel location: $x $y?| | |
44 | - | :@graphics: set-pixel $x $y 255 255 255 | |
45 | 260 | ||
261 | + | |:: plot . :pixel location: $x $y? :color: $r $g $b| | |
262 | + | :@graphics: set-pixel $x $y $r $g $b | |
263 | + | |:: plot # :pixel location: $x $y? :color: $r $g $b| | |
264 | + | :@graphics: set-pixel $x $y $r $g $b | |
265 | + | |:: plot $char?| | |
266 | + | :: get color for $char | |
46 | 267 | ||
47 | 268 | |:: next pixel column :@math: $x :pixel location: $_ $y| | |
48 | 269 | :pixel location: $x $y | |
49 | - | ||
50 | 270 | |:: next pixel column? :pixel location: $x $y?| | |
51 | 271 | :@math: add $x 1 | |
52 | - | ||
53 | 272 | |:: next pixel row :@math: $y :pixel location: $_x $_y :tile location: $x $_?| | |
54 | 273 | :pixel location: $x $y | |
55 | - | ||
56 | 274 | |:: next pixel row? :pixel location: $x $y?| | |
57 | 275 | :@math: add $y 1 | |
58 | 276 | ||
59 | - | ||
60 | 277 | |:: next tile column :@math: $x :tile location: $_ $y| | |
61 | 278 | :tile location: $x $y | |
62 | - | ||
63 | 279 | |:: next tile column? :tile location: $x $y?| | |
64 | 280 | :@math: add $x 8 | |
65 | - | ||
66 | 281 | |:: next tile row :@math: $y :tile location: $x $_| | |
67 | 282 | :tile location: 0 $y | |
68 | - | ||
69 | 283 | |:: next tile row? :tile location: $x $y?| | |
70 | 284 | :@math: add $y 8 | |
71 | 285 | ||
286 | + | |:: tick frame :frame for sprites: 1| | |
287 | + | :frame for sprites: 2 | |
288 | + | |:: tick frame :frame for sprites: 2| | |
289 | + | :frame for sprites: 1 | |
72 | 290 | ||
73 | - | |::draw| | |
74 | - | :: clear the screen | |
75 | - | :: draw current room | |
76 | 291 | ||
77 | - | |:: get sprite 1 for .| | |
78 | - | :sprite data: ( | |
79 | - | . . . . . . . . | |
80 | - | . . . . . . . . | |
81 | - | . . . . . . . . | |
82 | - | . . . . . . . . | |
83 | - | . . . . . . . . | |
84 | - | . . . . . . . . | |
85 | - | . . . . . . . . | |
86 | - | . . . . . . . . | |
87 | - | ) | |
88 | 292 | ||
89 | - | |:: get sprite 1 for p| | |
90 | - | :sprite data: ( | |
91 | - | . # . # # # # . | |
92 | - | . # # # # # . . | |
93 | - | . . . . . . . . | |
94 | - | . . # # # # . . | |
95 | - | . # . # # . # . | |
96 | - | . . # . . # . . | |
97 | - | . . # . . # . . | |
98 | - | ) | |
293 | + | |:: move player actor| | |
294 | + | :: check if up is pressed :: move player | |
295 | + | :: check if right is pressed :: move player | |
296 | + | :: check if down is pressed :: move player | |
297 | + | :: check if left is pressed :: move player | |
298 | + | ||
299 | + | |:: move player :key pressed: up :player actor: $actor $x 0?| | |
300 | + | |:: move player? :key pressed: up :player actor: $actor $x $y?| | |
301 | + | :: move y :@math: subtract $y 8 | |
302 | + | |:: move player :key pressed: right :player actor: $actor 56 $y?| | |
303 | + | |:: move player? :key pressed: right :player actor: $actor $x $y?| | |
304 | + | :: move x :@math: add $x 8 | |
305 | + | |:: move player :key pressed: down :player actor: $actor $x 56?| | |
306 | + | |:: move player? :key pressed: down :player actor: $actor $x $y?| | |
307 | + | :: move y :@math: add $y 8 | |
308 | + | |:: move player :key pressed: left :player actor: $actor 0 $y?| | |
309 | + | |:: move player? :key pressed: left :player actor: $actor $x $y?| | |
310 | + | :: move x :@math: subtract $x 8 | |
311 | + | |:: move player| | |
99 | 312 | ||
100 | - | |:: get sprite 1 for c| | |
101 | - | :sprite data: ( | |
102 | - | . . . . . . . . | |
103 | - | . . . . . . . . | |
104 | - | . . . . # . # . | |
105 | - | . . . . # # # . | |
106 | - | # . . . # # # . | |
107 | - | # . # # # # . . | |
108 | - | . # # # # # . . | |
109 | - | . . # # . # . . | |
110 | - | ) | |
111 | 313 | ||
112 | - | |:: get sprite 1 for w| | |
113 | - | :sprite data: ( | |
114 | - | # # # # # # # # | |
115 | - | # # . . . . # # | |
116 | - | # . # # # # . # | |
117 | - | # . # . . # . # | |
118 | - | # . # . . # . # | |
119 | - | # . # # # # . # | |
120 | - | # # . . . . # # | |
121 | - | # # # # # # # # | |
122 | - | ) | |
314 | + | |:: move x? :@math: $x :player actor: $actor $_ $y?| | |
315 | + | :: check for solid $x $y | |
316 | + | |:: move x :a solid at: $x $y| | |
317 | + | |:: move x :a nonsolid at: $x $y :player actor: $actor $_x $_y| | |
318 | + | :player actor: $actor $x $y | |
123 | 319 | ||
320 | + | |:: move y? :@math: $y :player actor: $actor $x $_?| | |
321 | + | :: check for solid $x $y | |
322 | + | |:: move y :a solid at: $x $y| | |
323 | + | |:: move y :a nonsolid at: $x $y :player actor: $actor $_x $_y| | |
324 | + | :player actor: $actor $x $y | |
124 | 325 | ||
125 | - | |:: get tiles for test| | |
126 | - | :room data: ( | |
127 | - | w w w w w w w w | |
128 | - | w . . . . . . w | |
129 | - | w . . . . . . w | |
130 | - | w . c . . p . w | |
131 | - | w . . . . . . w | |
132 | - | w . . . . . . w | |
133 | - | w . . . . . . w | |
134 | - | w w w w w w w w | |
135 | - | ) | |
326 | + | |:: check for solid $x $y :solids: $what $x $y?| | |
327 | + | :: rollback solids :a solid at: $x $y | |
328 | + | |:: check for solid $x $y :no more solids:| | |
329 | + | :: rollback solids :a nonsolid at: $x $y | |
330 | + | |:: check for solid $x $y?| | |
331 | + | :: next solid |
bitsy.nv(файл создан)
@@ -0,0 +1,135 @@ | |||
1 | + | |:break: :break:| :: break | |
2 | + | ||
3 | + | || :current room: test | |
4 | + | :screen resolution: 64 64 | |
5 | + | ||
6 | + | |:: draw current room :current room: $room?| | |
7 | + | :tile location: 0 0 | |
8 | + | :: get tiles for $room | |
9 | + | :: draw room | |
10 | + | ||
11 | + | |:: draw room :room data: ($1 $2 $3 $4 $5 $6 $7 $8)| | |
12 | + | :: draw sprite $1 :: next tile column | |
13 | + | :: draw sprite $2 :: next tile column | |
14 | + | :: draw sprite $3 :: next tile column | |
15 | + | :: draw sprite $4 :: next tile column | |
16 | + | :: draw sprite $5 :: next tile column | |
17 | + | :: draw sprite $6 :: next tile column | |
18 | + | :: draw sprite $7 :: next tile column | |
19 | + | :: draw sprite $8 :: next tile row | |
20 | + | :: draw room | |
21 | + | |:: draw room :tile location: $x $y| | |
22 | + | ||
23 | + | |:: draw sprite $1 :tile location: $x $y?| | |
24 | + | :pixel location: $x $y | |
25 | + | :: get sprite 1 for $1 | |
26 | + | :: draw sprite | |
27 | + | ||
28 | + | |:: draw sprite :sprite data: ($1 $2 $3 $4 $5 $6 $7 $8)| | |
29 | + | :: plot $1 :: next pixel column | |
30 | + | :: plot $2 :: next pixel column | |
31 | + | :: plot $3 :: next pixel column | |
32 | + | :: plot $4 :: next pixel column | |
33 | + | :: plot $5 :: next pixel column | |
34 | + | :: plot $6 :: next pixel column | |
35 | + | :: plot $7 :: next pixel column | |
36 | + | :: plot $8 :: next pixel row | |
37 | + | :: draw sprite | |
38 | + | |:: draw sprite :pixel location: $x $y| | |
39 | + | ||
40 | + | |:: plot . :pixel location: $x $y?| | |
41 | + | :@graphics: set-pixel $x $y 0 0 0 | |
42 | + | ||
43 | + | |:: plot # :pixel location: $x $y?| | |
44 | + | :@graphics: set-pixel $x $y 255 255 255 | |
45 | + | ||
46 | + | ||
47 | + | |:: next pixel column :@math: $x :pixel location: $_ $y| | |
48 | + | :pixel location: $x $y | |
49 | + | ||
50 | + | |:: next pixel column? :pixel location: $x $y?| | |
51 | + | :@math: add $x 1 | |
52 | + | ||
53 | + | |:: next pixel row :@math: $y :pixel location: $_x $_y :tile location: $x $_?| | |
54 | + | :pixel location: $x $y | |
55 | + | ||
56 | + | |:: next pixel row? :pixel location: $x $y?| | |
57 | + | :@math: add $y 1 | |
58 | + | ||
59 | + | ||
60 | + | |:: next tile column :@math: $x :tile location: $_ $y| | |
61 | + | :tile location: $x $y | |
62 | + | ||
63 | + | |:: next tile column? :tile location: $x $y?| | |
64 | + | :@math: add $x 8 | |
65 | + | ||
66 | + | |:: next tile row :@math: $y :tile location: $x $_| | |
67 | + | :tile location: 0 $y | |
68 | + | ||
69 | + | |:: next tile row? :tile location: $x $y?| | |
70 | + | :@math: add $y 8 | |
71 | + | ||
72 | + | ||
73 | + | |::draw| | |
74 | + | :: clear the screen | |
75 | + | :: draw current room | |
76 | + | ||
77 | + | |:: get sprite 1 for .| | |
78 | + | :sprite data: ( | |
79 | + | . . . . . . . . | |
80 | + | . . . . . . . . | |
81 | + | . . . . . . . . | |
82 | + | . . . . . . . . | |
83 | + | . . . . . . . . | |
84 | + | . . . . . . . . | |
85 | + | . . . . . . . . | |
86 | + | . . . . . . . . | |
87 | + | ) | |
88 | + | ||
89 | + | |:: get sprite 1 for p| | |
90 | + | :sprite data: ( | |
91 | + | . # . # # # # . | |
92 | + | . # # # # # . . | |
93 | + | . . . . . . . . | |
94 | + | . . # # # # . . | |
95 | + | . # . # # . # . | |
96 | + | . . # . . # . . | |
97 | + | . . # . . # . . | |
98 | + | ) | |
99 | + | ||
100 | + | |:: get sprite 1 for c| | |
101 | + | :sprite data: ( | |
102 | + | . . . . . . . . | |
103 | + | . . . . . . . . | |
104 | + | . . . . # . # . | |
105 | + | . . . . # # # . | |
106 | + | # . . . # # # . | |
107 | + | # . # # # # . . | |
108 | + | . # # # # # . . | |
109 | + | . . # # . # . . | |
110 | + | ) | |
111 | + | ||
112 | + | |:: get sprite 1 for w| | |
113 | + | :sprite data: ( | |
114 | + | # # # # # # # # | |
115 | + | # # . . . . # # | |
116 | + | # . # # # # . # | |
117 | + | # . # . . # . # | |
118 | + | # . # . . # . # | |
119 | + | # . # # # # . # | |
120 | + | # # . . . . # # | |
121 | + | # # # # # # # # | |
122 | + | ) | |
123 | + | ||
124 | + | ||
125 | + | |:: get tiles for test| | |
126 | + | :room data: ( | |
127 | + | w w w w w w w w | |
128 | + | w . . . . . . w | |
129 | + | w . . . . . . w | |
130 | + | w . c . . p . w | |
131 | + | w . . . . . . w | |
132 | + | w . . . . . . w | |
133 | + | w . . . . . . w | |
134 | + | w w w w w w w w | |
135 | + | ) |