tic-tac-toe.maude(文件已创建)
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1 | + | omod TIC-TAC-TOE is | |
2 | + | including STD-STREAM . | |
3 | + | including NAT . | |
4 | + | ||
5 | + | sorts Player X O . | |
6 | + | subsorts X O < Player . | |
7 | + | ||
8 | + | op Xs : -> X . op Os : -> O . | |
9 | + | op next-player : Player -> Player . | |
10 | + | eq next-player(Xs) = Os . | |
11 | + | eq next-player(Os) = Xs . | |
12 | + | ||
13 | + | sorts Cell Row Grid . | |
14 | + | ||
15 | + | op ___ : Cell Cell Cell -> Row . | |
16 | + | ||
17 | + | op _ : -> Cell [format (! o)] . | |
18 | + | op x : -> Cell [format (b! o)] . | |
19 | + | op o : -> Cell [format (r! o)] . | |
20 | + | ||
21 | + | op is-empty : Cell -> [Bool] . | |
22 | + | eq is-empty(_) = true . | |
23 | + | eq is-empty(x) = false . | |
24 | + | eq is-empty(o) = false . | |
25 | + | ||
26 | + | op to-cell : Player -> Cell . | |
27 | + | eq to-cell(Xs) = x . | |
28 | + | eq to-cell(Os) = o . | |
29 | + | ||
30 | + | sort GameState . | |
31 | + | ||
32 | + | ops read-row | |
33 | + | read-column | |
34 | + | show-grid | |
35 | + | wait-show-grid | |
36 | + | wait-make-turn | |
37 | + | check-win | |
38 | + | : -> GameState . | |
39 | + | ||
40 | + | class GameClass | |
41 | + | | turn : Player | |
42 | + | , state : GameState | |
43 | + | . | |
44 | + | ||
45 | + | class RowClass | |
46 | + | | index : Nat | |
47 | + | , cells : Row | |
48 | + | . | |
49 | + | ||
50 | + | ops Game Row1 Row2 Row3 : -> Oid . | |
51 | + | op RowX : -> Oid . | |
52 | + | op play : -> Configuration . | |
53 | + | ||
54 | + | var S : String . | |
55 | + | var O : Oid . | |
56 | + | var P : Player . | |
57 | + | vars N M : Nat . | |
58 | + | vars R1 R2 R3 : Row . | |
59 | + | vars C1 C2 C3 C4 C5 C6 C7 C8 C9 : Cell . | |
60 | + | ||
61 | + | op has-won : Row Row Row -> [Bool] . | |
62 | + | ceq has-won((C1 C1 C1), R2, R3) = true | |
63 | + | if C1 =/= _ . | |
64 | + | ceq has-won(R1, (C1 C1 C1), R3) = true | |
65 | + | if C1 =/= _ . | |
66 | + | ceq has-won(R1, R2, (C1 C1 C1)) = true | |
67 | + | if C1 =/= _ . | |
68 | + | ceq has-won((C1 C2 C3), (C1 C5 C6), (C1 C8 C9)) = true | |
69 | + | if C1 =/= _ . | |
70 | + | ceq has-won((C1 C2 C3), (C4 C2 C6), (C7 C2 C9)) = true | |
71 | + | if C2 =/= _ . | |
72 | + | ceq has-won((C1 C2 C3), (C4 C5 C3), (C7 C8 C3)) = true | |
73 | + | if C3 =/= _ . | |
74 | + | ceq has-won((C1 C2 C3), (C4 C1 C6), (C7 C8 C1)) = true | |
75 | + | if C1 =/= _ . | |
76 | + | ceq has-won((C1 C2 C3), (C4 C3 C6), (C3 C8 C9)) = true | |
77 | + | if C3 =/= _ . | |
78 | + | eq has-won(R1, R2, R3) = false . | |
79 | + | ||
80 | + | op to-string(_) : Cell -> String . | |
81 | + | eq to-string(_) = " _ " . | |
82 | + | eq to-string(x) = " x " . | |
83 | + | eq to-string(o) = " o " . | |
84 | + | ||
85 | + | op to-string(_) : Player -> String . | |
86 | + | eq to-string(Xs) = "Xs" . | |
87 | + | eq to-string(Os) = "Os" . | |
88 | + | ||
89 | + | --- serious? the new line is in the string ._. | |
90 | + | op to-index(_) : String -> Nat . | |
91 | + | eq to-index("1\n") = 1 . | |
92 | + | eq to-index("2\n") = 2 . | |
93 | + | eq to-index("3\n") = 3 . | |
94 | + | ||
95 | + | op show-row : Oid Nat -> Msg . | |
96 | + | op show-row-iter : Nat -> Msg . | |
97 | + | ||
98 | + | op print-cells : String -> Msg . | |
99 | + | op wait-for-print-cells : Nat -> Msg . | |
100 | + | ||
101 | + | ops turn-row turn-column : Nat -> Msg . | |
102 | + | ||
103 | + | op target-row : Row Nat -> Msg . | |
104 | + | ||
105 | + | eq play = <> | |
106 | + | < Game : GameClass | turn : Xs, state : show-grid > | |
107 | + | < Row1 : RowClass | index : 1, cells : _ _ _ > | |
108 | + | < Row2 : RowClass | index : 2, cells : _ _ _ > | |
109 | + | < Row3 : RowClass | index : 3, cells : _ _ _ > | |
110 | + | . | |
111 | + | ||
112 | + | rl [show-grid] : | |
113 | + | < Game : GameClass | state : show-grid > | |
114 | + | => | |
115 | + | < Game : GameClass | state : wait-show-grid > | |
116 | + | show-row(Row1, 3) | |
117 | + | show-row(Row2, 2) | |
118 | + | show-row(Row3, 1) | |
119 | + | show-row-iter(3) | |
120 | + | . | |
121 | + | ||
122 | + | rl [show-row] : | |
123 | + | show-row-iter(N) | |
124 | + | show-row(O, N) | |
125 | + | < O : RowClass | cells : (C1 C2 C3) > | |
126 | + | => | |
127 | + | < O : RowClass | cells : (C1 C2 C3) > | |
128 | + | print-cells(to-string(C1) + to-string(C2) + to-string(C3)) | |
129 | + | wait-for-print-cells(N) | |
130 | + | . | |
131 | + | ||
132 | + | rl [print-cells] : | |
133 | + | print-cells(S) | |
134 | + | wait-for-print-cells(s N) | |
135 | + | < Game : GameClass | > | |
136 | + | => | |
137 | + | write(stdout, Game, S + "\n") | |
138 | + | < Game : GameClass | > | |
139 | + | show-row-iter(N) | |
140 | + | . | |
141 | + | ||
142 | + | rl [start-turn] : | |
143 | + | < Game : GameClass | state : wait-show-grid > | |
144 | + | show-row-iter(0) | |
145 | + | => | |
146 | + | < Game : GameClass | state : read-column > | |
147 | + | getLine(stdin, Game, "Enter column: ") | |
148 | + | . | |
149 | + | ||
150 | + | rl [column-retry] : | |
151 | + | < Game : GameClass | state : read-column > | |
152 | + | gotLine(Game, O, S) | |
153 | + | => | |
154 | + | if S == "1\n" or S == "2\n" or S == "3\n" then | |
155 | + | < Game : GameClass | state : read-row > | |
156 | + | turn-column(to-index(S)) | |
157 | + | getLine(stdin, Game, "Enter row: ") | |
158 | + | else | |
159 | + | < Game : GameClass | state : read-column > | |
160 | + | getLine(stdin, Game, "Enter column: ") | |
161 | + | fi | |
162 | + | . | |
163 | + | ||
164 | + | rl [column-retry] : | |
165 | + | < Game : GameClass | state : read-row > | |
166 | + | gotLine(Game, O, S) | |
167 | + | => | |
168 | + | if S == "1\n" or S == "2\n" or S == "3\n" then | |
169 | + | < Game : GameClass | state : wait-make-turn > | |
170 | + | turn-row(to-index(S)) | |
171 | + | else | |
172 | + | < Game : GameClass | state : read-row > | |
173 | + | getLine(stdin, Game, "Enter row: ") | |
174 | + | fi | |
175 | + | . | |
176 | + | ||
177 | + | rl [update-column-1] : turn-column(1) | |
178 | + | turn-row(N) | |
179 | + | < O : RowClass | index : N, cells : (C1 C2 C3) > | |
180 | + | < Game : GameClass | turn : P, state : wait-make-turn > | |
181 | + | => | |
182 | + | if is-empty(C1) then | |
183 | + | < O : RowClass | index : N, cells : (to-cell(P) C2 C3) > | |
184 | + | < Game : GameClass | turn : P, state : check-win > | |
185 | + | else | |
186 | + | < O : RowClass | index : N, cells : (C1 C2 C3) > | |
187 | + | < Game : GameClass | turn : P, state : read-column > | |
188 | + | getLine(stdin, Game, "Enter column: ") | |
189 | + | fi | |
190 | + | . | |
191 | + | ||
192 | + | rl [update-column-1] : turn-column(2) | |
193 | + | turn-row(N) | |
194 | + | < O : RowClass | index : N, cells : (C1 C2 C3) > | |
195 | + | < Game : GameClass | turn : P, state : wait-make-turn > | |
196 | + | => | |
197 | + | if is-empty(C2) then | |
198 | + | < O : RowClass | index : N, cells : (C1 to-cell(P) C3) > | |
199 | + | < Game : GameClass | turn : P, state : check-win > | |
200 | + | else | |
201 | + | < O : RowClass | index : N, cells : (C1 C2 C3) > | |
202 | + | < Game : GameClass | turn : P, state : read-column > | |
203 | + | getLine(stdin, Game, "Enter column: ") | |
204 | + | fi | |
205 | + | . | |
206 | + | ||
207 | + | rl [update-column-1] : turn-column(3) | |
208 | + | turn-row(N) | |
209 | + | < O : RowClass | index : N, cells : (C1 C2 C3) > | |
210 | + | < Game : GameClass | turn : P, state : wait-make-turn > | |
211 | + | => | |
212 | + | if is-empty(C3) then | |
213 | + | < O : RowClass | index : N, cells : (C1 C2 to-cell(P)) > | |
214 | + | < Game : GameClass | turn : P, state : check-win > | |
215 | + | else | |
216 | + | < O : RowClass | index : N, cells : (C1 C2 C3) > | |
217 | + | < Game : GameClass | turn : P, state : read-column > | |
218 | + | getLine(stdin, Game, "Enter column: ") | |
219 | + | fi | |
220 | + | . | |
221 | + | ||
222 | + | rl [check-win] : | |
223 | + | < Row1 : RowClass | cells : R1 > | |
224 | + | < Row2 : RowClass | cells : R2 > | |
225 | + | < Row3 : RowClass | cells : R3 > | |
226 | + | < Game : GameClass | turn : P, state : check-win > | |
227 | + | => | |
228 | + | if has-won(R1, R2, R3) then | |
229 | + | write(stdout, Game, to-string(P) + " Wins!\n") | |
230 | + | else | |
231 | + | < Row1 : RowClass | cells : R1 > | |
232 | + | < Row2 : RowClass | cells : R2 > | |
233 | + | < Row3 : RowClass | cells : R3 > | |
234 | + | < Game : GameClass | turn : next-player(P), state : show-grid > | |
235 | + | fi | |
236 | + | . | |
237 | + | ||
238 | + | rl [clean-up] : | |
239 | + | wrote(O, stdout) | |
240 | + | => | |
241 | + | none | |
242 | + | . | |
243 | + | endom |
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