state.lua
· 783 B · Lua
原始文件
Playground
-- circle game --
machine.state = {
["last_key_pressed"] = "",
["event_args"] = {},
["dt"] = 0,
["default_font"] = love.graphics.getFont(),
["circles"] = {},
["large_font"] = love.graphics.newFont(64),
}
-- zombie game --
machine.state = {
["player"] = {x = 400, y = 300, r = 10, health = 5},
["bullets"] = {},
["event_args"] = {},
["spawn_timer"] = { time_left = 1, duration = 1 },
["dt"] = 0,
["zombies"] = {},
}
-- merged state --
machine.state = {
["circles"] = {},
["last_key_pressed"] = "",
["player"] = {x = 400, y = 300, r = 10, health = 5},
["event_args"] = {},
["bullets"] = {},
["dt"] = 0,
["zombies"] = {},
["spawn_timer"] = { time_left = 1, duration = 1 },
["default_font"] = love.graphics.getFont(),
["large_font"] = love.graphics.newFont(64),
}
| 1 | -- circle game -- |
| 2 | machine.state = { |
| 3 | ["last_key_pressed"] = "", |
| 4 | ["event_args"] = {}, |
| 5 | ["dt"] = 0, |
| 6 | ["default_font"] = love.graphics.getFont(), |
| 7 | ["circles"] = {}, |
| 8 | ["large_font"] = love.graphics.newFont(64), |
| 9 | } |
| 10 | |
| 11 | -- zombie game -- |
| 12 | machine.state = { |
| 13 | ["player"] = {x = 400, y = 300, r = 10, health = 5}, |
| 14 | ["bullets"] = {}, |
| 15 | ["event_args"] = {}, |
| 16 | ["spawn_timer"] = { time_left = 1, duration = 1 }, |
| 17 | ["dt"] = 0, |
| 18 | ["zombies"] = {}, |
| 19 | } |
| 20 | |
| 21 | -- merged state -- |
| 22 | machine.state = { |
| 23 | ["circles"] = {}, |
| 24 | ["last_key_pressed"] = "", |
| 25 | ["player"] = {x = 400, y = 300, r = 10, health = 5}, |
| 26 | ["event_args"] = {}, |
| 27 | ["bullets"] = {}, |
| 28 | ["dt"] = 0, |
| 29 | ["zombies"] = {}, |
| 30 | ["spawn_timer"] = { time_left = 1, duration = 1 }, |
| 31 | ["default_font"] = love.graphics.getFont(), |
| 32 | ["large_font"] = love.graphics.newFont(64), |
| 33 | } |