yumaikas a révisé ce gist 11 months ago. Aller à la révision
1 file changed, 40 insertions, 199 deletions
derp.comp.tiny.js
| @@ -1,203 +1,44 @@ | |||
| 1 | - | return function() { | |
| 2 | - | let min = Math.min; var max = Math.max; var huge = Number.MAX_SAFE_INTEGER; | |
| 3 | - | let self = { state: { strings: [], slots: {} } }; | |
| 1 | + | return () => {self._ = [0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] | |
| 4 | 2 | ||
| 5 | - | ||
| 6 | - | self._ = [0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0] | |
| 7 | - | ||
| 8 | - | function match(self, _) { | |
| 3 | + | function match(self, _) { | |
| 9 | 4 | ||
| 10 | - | console.log(Object.entries(_).filter(([,v])=>v>0).map(([k,v]) => `${k} :: ${v}`).join('\n') ); | |
| 11 | - | console.log(self.state.strings); | |
| 12 | - | console.log(self.state.slots); | |
| 13 | - | ||
| 14 | - | if (_[0] > 0 && _[1] > 0) { | |
| 15 | - | let acc = min(_[0],_[1]) | |
| 16 | - | _[0] = max(_[0] - acc, 0); | |
| 17 | - | _[1] = max(_[1] - acc, 0); | |
| 18 | - | return true; | |
| 19 | - | } | |
| 20 | - | if (_[2] > 0 && _[3] > 0) { | |
| 21 | - | let acc = min(_[2],_[3]) | |
| 22 | - | _[2] = max(_[2] - acc, 0); | |
| 23 | - | _[3] = max(_[3] - acc, 0); | |
| 24 | - | return true; | |
| 25 | - | } | |
| 26 | - | if (_[4] > 0 && _[5] > 0) { | |
| 27 | - | let acc = min(_[4],_[5]) | |
| 28 | - | _[4] = max(_[4] - acc, 0); | |
| 29 | - | _[5] = max(_[5] - acc, 0); | |
| 30 | - | _[3] += acc * 1; | |
| 31 | - | _[4] += acc * 1; | |
| 32 | - | return true; | |
| 33 | - | } | |
| 34 | - | if (_[4] > 0 && _[6] > 0) { | |
| 35 | - | let acc = min(_[4],_[6]) | |
| 36 | - | _[4] = max(_[4] - acc, 0); | |
| 37 | - | _[6] = max(_[6] - acc, 0); | |
| 38 | - | _[2] += acc * 1; | |
| 39 | - | return true; | |
| 40 | - | } | |
| 41 | - | if (_[7] > 0 && _[8] > 0) { | |
| 42 | - | let acc = min(_[7],_[8]) | |
| 43 | - | _[7] = max(_[7] - acc, 0); | |
| 44 | - | _[8] = max(_[8] - acc, 0); | |
| 45 | - | _[1] += acc * 1; | |
| 46 | - | _[7] += acc * 1; | |
| 47 | - | return true; | |
| 48 | - | } | |
| 49 | - | if (_[7] > 0 && _[9] > 0) { | |
| 50 | - | let acc = min(_[7],_[9]) | |
| 51 | - | _[7] = max(_[7] - acc, 0); | |
| 52 | - | _[9] = max(_[9] - acc, 0); | |
| 53 | - | _[0] += acc * 1; | |
| 54 | - | return true; | |
| 55 | - | } | |
| 56 | - | if (_[10] > 0) { | |
| 57 | - | let acc = _[10]; | |
| 58 | - | _[10] = max(_[10] - acc, 0); | |
| 59 | - | _[11] += acc * 1; | |
| 60 | - | _[12] += acc * 1; | |
| 61 | - | _[13] += acc * 1; | |
| 62 | - | _[14] += acc * 1; | |
| 63 | - | _[15] += acc * 1; | |
| 64 | - | return true; | |
| 65 | - | } | |
| 66 | - | if (_[11] > 0) { | |
| 67 | - | let acc = _[11]; | |
| 68 | - | _[11] = max(_[11] - acc, 0); | |
| 69 | - | _[16] += acc * 1; | |
| 70 | - | return true; | |
| 71 | - | } | |
| 72 | - | if (_[12] > 0) { | |
| 73 | - | let acc = _[12]; | |
| 74 | - | _[12] = max(_[12] - acc, 0); | |
| 75 | - | _[17] += acc * 1; | |
| 76 | - | _[18] += acc * 1; | |
| 77 | - | return true; | |
| 78 | - | } | |
| 79 | - | if (_[19] > 0) { | |
| 80 | - | let acc = _[19]; | |
| 81 | - | _[19] = max(_[19] - acc, 0); | |
| 82 | - | _[20] += acc * 1; | |
| 83 | - | return true; | |
| 84 | - | } | |
| 85 | - | if (_[13] > 0 && _[21] > 0) { | |
| 86 | - | let acc = min(_[13],_[21]) | |
| 87 | - | _[13] = max(_[13] - acc, 0); | |
| 88 | - | _[21] = max(_[21] - acc, 0); | |
| 89 | - | return true; | |
| 90 | - | } | |
| 91 | - | if (_[13] > 0) { | |
| 92 | - | let acc = _[13]; | |
| 93 | - | _[13] = max(_[13] - acc, 0); | |
| 94 | - | _[19] += acc * 1; | |
| 95 | - | _[22] += acc * 1; | |
| 96 | - | return true; | |
| 97 | - | } | |
| 98 | - | if (_[14] > 0) { | |
| 99 | - | let acc = _[14]; | |
| 100 | - | _[14] = max(_[14] - acc, 0); | |
| 101 | - | _[23] += acc * 1; | |
| 102 | - | return true; | |
| 103 | - | } | |
| 104 | - | if (_[15] > 0) { | |
| 105 | - | let acc = _[15]; | |
| 106 | - | _[15] = max(_[15] - acc, 0); | |
| 107 | - | _[10] += acc * 1; | |
| 108 | - | return true; | |
| 109 | - | } | |
| 110 | - | if (_[4] > 0 && _[5] > 0) { | |
| 111 | - | let acc = min(_[4],_[5]) | |
| 112 | - | _[4] = max(_[4] - acc, 0); | |
| 113 | - | _[5] = max(_[5] - acc, 0); | |
| 114 | - | _[3] += acc * 1; | |
| 115 | - | _[4] += acc * 1; | |
| 116 | - | return true; | |
| 117 | - | } | |
| 118 | - | if (_[4] > 0 && _[6] > 0) { | |
| 119 | - | let acc = min(_[4],_[6]) | |
| 120 | - | _[4] = max(_[4] - acc, 0); | |
| 121 | - | _[6] = max(_[6] - acc, 0); | |
| 122 | - | _[2] += acc * 1; | |
| 123 | - | return true; | |
| 124 | - | } | |
| 125 | - | if (_[7] > 0 && _[8] > 0) { | |
| 126 | - | let acc = min(_[7],_[8]) | |
| 127 | - | _[7] = max(_[7] - acc, 0); | |
| 128 | - | _[8] = max(_[8] - acc, 0); | |
| 129 | - | _[1] += acc * 1; | |
| 130 | - | _[7] += acc * 1; | |
| 131 | - | return true; | |
| 132 | - | } | |
| 133 | - | if (_[7] > 0 && _[9] > 0) { | |
| 134 | - | let acc = min(_[7],_[9]) | |
| 135 | - | _[7] = max(_[7] - acc, 0); | |
| 136 | - | _[9] = max(_[9] - acc, 0); | |
| 137 | - | _[0] += acc * 1; | |
| 138 | - | return true; | |
| 139 | - | } | |
| 140 | - | if (_[10] > 0) { | |
| 141 | - | let acc = _[10]; | |
| 142 | - | _[10] = max(_[10] - acc, 0); | |
| 143 | - | _[11] += acc * 1; | |
| 144 | - | _[12] += acc * 1; | |
| 145 | - | _[13] += acc * 1; | |
| 146 | - | _[14] += acc * 1; | |
| 147 | - | _[15] += acc * 1; | |
| 148 | - | return true; | |
| 149 | - | } | |
| 150 | - | if (_[11] > 0) { | |
| 151 | - | let acc = _[11]; | |
| 152 | - | _[11] = max(_[11] - acc, 0); | |
| 153 | - | _[16] += acc * 1; | |
| 154 | - | return true; | |
| 155 | - | } | |
| 156 | - | if (_[12] > 0) { | |
| 157 | - | let acc = _[12]; | |
| 158 | - | _[12] = max(_[12] - acc, 0); | |
| 159 | - | _[17] += acc * 1; | |
| 160 | - | _[18] += acc * 1; | |
| 161 | - | return true; | |
| 162 | - | } | |
| 163 | - | if (_[19] > 0) { | |
| 164 | - | let acc = _[19]; | |
| 165 | - | _[19] = max(_[19] - acc, 0); | |
| 166 | - | _[20] += acc * 1; | |
| 167 | - | return true; | |
| 168 | - | } | |
| 169 | - | if (_[13] > 0 && _[21] > 0) { | |
| 170 | - | let acc = min(_[13],_[21]) | |
| 171 | - | _[13] = max(_[13] - acc, 0); | |
| 172 | - | _[21] = max(_[21] - acc, 0); | |
| 173 | - | return true; | |
| 174 | - | } | |
| 175 | - | if (_[13] > 0) { | |
| 176 | - | let acc = _[13]; | |
| 177 | - | _[13] = max(_[13] - acc, 0); | |
| 178 | - | _[19] += acc * 1; | |
| 179 | - | _[22] += acc * 1; | |
| 180 | - | return true; | |
| 181 | - | } | |
| 182 | - | if (_[14] > 0) { | |
| 183 | - | let acc = _[14]; | |
| 184 | - | _[14] = max(_[14] - acc, 0); | |
| 185 | - | _[23] += acc * 1; | |
| 186 | - | return true; | |
| 187 | - | } | |
| 188 | - | if (_[15] > 0) { | |
| 189 | - | let acc = _[15]; | |
| 190 | - | _[15] = max(_[15] - acc, 0); | |
| 191 | - | _[10] += acc * 1; | |
| 192 | - | return true; | |
| 193 | - | } | |
| 194 | - | return false; | |
| 5 | + | const m=Math.min; | |
| 6 | + | const M=(a,idx)=>(_[idx]=Math.max(_[idx]-a, 0), a) | |
| 7 | + | const I=(a,idx,c)=>(_[idx]+=a*c, a) | |
| 8 | + | const P=(...p)=>p.every((x)=>x>0) | |
| 9 | + | return ( | |
| 10 | + | P(17)?(i(M(_[17],17),7,10000000),!0): | |
| 11 | + | P(18)?(i(M(_[18],18),4,100000000),!0): | |
| 12 | + | P(0,1)?(M(M(m(_[0],_[1]),0),1),!0): | |
| 13 | + | P(2,3)?(M(M(m(_[2],_[3]),2),3),!0): | |
| 14 | + | P(4,5)?(i(i(M(M(m(_[4],_[5]),4),5),3),4),!0): | |
| 15 | + | P(4,6)?(i(M(M(m(_[4],_[6]),4),6),2),!0): | |
| 16 | + | P(7,8)?(i(i(M(M(m(_[7],_[8]),7),8),1),7),!0): | |
| 17 | + | P(7,9)?(i(M(M(m(_[7],_[9]),7),9),0),!0): | |
| 18 | + | P(10)?(i(i(i(i(i(M(_[10],10),11),12),13),14),15),!0): | |
| 19 | + | P(11)?(i(M(_[11],11),16),!0): | |
| 20 | + | P(12)?(i(i(M(_[12],12),17),18),!0): | |
| 21 | + | P(19)?(i(M(_[19],19),20),!0): | |
| 22 | + | P(13,21)?(M(M(m(_[13],_[21]),13),21),!0): | |
| 23 | + | P(13)?(i(i(M(_[13],13),19),22),!0): | |
| 24 | + | P(14)?(i(M(_[14],14),23),!0): | |
| 25 | + | P(15)?(i(M(_[15],15),10),!0): | |
| 26 | + | P(4,5)?(i(i(M(M(m(_[4],_[5]),4),5),3),4),!0): | |
| 27 | + | P(4,6)?(i(M(M(m(_[4],_[6]),4),6),2),!0): | |
| 28 | + | P(7,8)?(i(i(M(M(m(_[7],_[8]),7),8),1),7),!0): | |
| 29 | + | P(7,9)?(i(M(M(m(_[7],_[9]),7),9),0),!0): | |
| 30 | + | P(10)?(i(i(i(i(i(M(_[10],10),11),12),13),14),15),!0): | |
| 31 | + | P(11)?(i(M(_[11],11),16),!0): | |
| 32 | + | P(12)?(i(i(M(_[12],12),24),25),!0): | |
| 33 | + | P(19)?(i(M(_[19],19),20),!0): | |
| 34 | + | P(13,21)?(M(M(m(_[13],_[21]),13),21),!0): | |
| 35 | + | P(13)?(i(i(M(_[13],13),19),22),!0): | |
| 36 | + | P(14)?(i(M(_[14],14),23),!0): | |
| 37 | + | P(15)?(i(M(_[15],15),10),!0): | |
| 38 | + | !1) | |
| 195 | 39 | } | |
| 196 | - | self.run = function() { | |
| 197 | - | let _ = self._; | |
| 198 | - | while(match(self, _)){}; | |
| 199 | - | }; | |
| 200 | - | self.log_state = function() { | |
| 201 | - | return Object.entries(self._).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
| 202 | - | }; return self; | |
| 40 | + | self.run = function() {while(match(self, self._)){}}; | |
| 41 | + | self.log_state = function() { | |
| 42 | + | return Object.entries(self._).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
| 43 | + | }; return self; | |
| 203 | 44 | }; | |
yumaikas a révisé ce gist 11 months ago. Aller à la révision
3 files changed, 475 insertions
derp.comp.js(fichier créé)
| @@ -0,0 +1,234 @@ | |||
| 1 | + | return function() { | |
| 2 | + | let min = Math.min; var max = Math.max; var huge = Number.MAX_SAFE_INTEGER; | |
| 3 | + | let self = { state: { strings: [], slots: {} } }; | |
| 4 | + | ||
| 5 | + | ||
| 6 | + | self.counters = { | |
| 7 | + | "loop": 1, | |
| 8 | + | } | |
| 9 | + | ||
| 10 | + | function match(self, counters) { | |
| 11 | + | ||
| 12 | + | console.log(Object.entries(counters).filter(([,v])=>v>0).map(([k,v]) => `${k} :: ${v}`).join('\n') ); | |
| 13 | + | console.log(self.state.strings); | |
| 14 | + | console.log(self.state.slots); | |
| 15 | + | if (counters["push string"] > 0) { | |
| 16 | + | self.state.strings.push(self.string_constants[counters["push string"]-1]); | |
| 17 | + | counters["push string"] = 0; | |
| 18 | + | return true; | |
| 19 | + | } | |
| 20 | + | ||
| 21 | + | if (counters["dx"] > 0 && counters["-dx"] > 0) { | |
| 22 | + | let acc = huge; | |
| 23 | + | acc = min(acc, counters["dx"] || 0); | |
| 24 | + | acc = min(acc, counters["-dx"] || 0); | |
| 25 | + | counters["dx"] = max((counters["dx"] || 0) - acc, 0); | |
| 26 | + | counters["-dx"] = max((counters["-dx"] || 0) - acc, 0); | |
| 27 | + | return true; | |
| 28 | + | } | |
| 29 | + | if (counters["dy"] > 0 && counters["-dy"] > 0) { | |
| 30 | + | let acc = huge; | |
| 31 | + | acc = min(acc, counters["dy"] || 0); | |
| 32 | + | acc = min(acc, counters["-dy"] || 0); | |
| 33 | + | counters["dy"] = max((counters["dy"] || 0) - acc, 0); | |
| 34 | + | counters["-dy"] = max((counters["-dy"] || 0) - acc, 0); | |
| 35 | + | return true; | |
| 36 | + | } | |
| 37 | + | if (counters["get dy"] > 0 && counters["W pressed"] > 0) { | |
| 38 | + | let acc = huge; | |
| 39 | + | acc = min(acc, counters["get dy"] || 0); | |
| 40 | + | acc = min(acc, counters["W pressed"] || 0); | |
| 41 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
| 42 | + | counters["W pressed"] = max((counters["W pressed"] || 0) - acc, 0); | |
| 43 | + | counters["-dy"] = (counters["-dy"] || 0) + acc * 1; | |
| 44 | + | counters["get dy"] = (counters["get dy"] || 0) + acc * 1; | |
| 45 | + | return true; | |
| 46 | + | } | |
| 47 | + | if (counters["get dy"] > 0 && counters["S pressed"] > 0) { | |
| 48 | + | let acc = huge; | |
| 49 | + | acc = min(acc, counters["get dy"] || 0); | |
| 50 | + | acc = min(acc, counters["S pressed"] || 0); | |
| 51 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
| 52 | + | counters["S pressed"] = max((counters["S pressed"] || 0) - acc, 0); | |
| 53 | + | counters["dy"] = (counters["dy"] || 0) + acc * 1; | |
| 54 | + | return true; | |
| 55 | + | } | |
| 56 | + | if (counters["get dx"] > 0 && counters["A pressed"] > 0) { | |
| 57 | + | let acc = huge; | |
| 58 | + | acc = min(acc, counters["get dx"] || 0); | |
| 59 | + | acc = min(acc, counters["A pressed"] || 0); | |
| 60 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
| 61 | + | counters["A pressed"] = max((counters["A pressed"] || 0) - acc, 0); | |
| 62 | + | counters["-dx"] = (counters["-dx"] || 0) + acc * 1; | |
| 63 | + | counters["get dx"] = (counters["get dx"] || 0) + acc * 1; | |
| 64 | + | return true; | |
| 65 | + | } | |
| 66 | + | if (counters["get dx"] > 0 && counters["D pressed"] > 0) { | |
| 67 | + | let acc = huge; | |
| 68 | + | acc = min(acc, counters["get dx"] || 0); | |
| 69 | + | acc = min(acc, counters["D pressed"] || 0); | |
| 70 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
| 71 | + | counters["D pressed"] = max((counters["D pressed"] || 0) - acc, 0); | |
| 72 | + | counters["dx"] = (counters["dx"] || 0) + acc * 1; | |
| 73 | + | return true; | |
| 74 | + | } | |
| 75 | + | if (counters["loop"] > 0) { | |
| 76 | + | let acc = counters["loop"] || 0; | |
| 77 | + | counters["loop"] = max((counters["loop"] || 0) - acc, 0); | |
| 78 | + | counters["input"] = (counters["input"] || 0) + acc * 1; | |
| 79 | + | counters["player"] = (counters["player"] || 0) + acc * 1; | |
| 80 | + | counters["enemies"] = (counters["enemies"] || 0) + acc * 1; | |
| 81 | + | counters["cull"] = (counters["cull"] || 0) + acc * 1; | |
| 82 | + | counters["re-loop"] = (counters["re-loop"] || 0) + acc * 1; | |
| 83 | + | return true; | |
| 84 | + | } | |
| 85 | + | if (counters["input"] > 0) { | |
| 86 | + | let acc = counters["input"] || 0; | |
| 87 | + | counters["input"] = max((counters["input"] || 0) - acc, 0); | |
| 88 | + | counters["poll"] = (counters["poll"] || 0) + acc * 1; | |
| 89 | + | return true; | |
| 90 | + | } | |
| 91 | + | if (counters["player"] > 0) { | |
| 92 | + | let acc = counters["player"] || 0; | |
| 93 | + | counters["player"] = max((counters["player"] || 0) - acc, 0); | |
| 94 | + | counters["get dx:max"] = (counters["get dx:max"] || 0) + acc * 1; | |
| 95 | + | counters["get dy:max"] = (counters["get dy:max"] || 0) + acc * 1; | |
| 96 | + | return true; | |
| 97 | + | } | |
| 98 | + | if (counters["update enemy"] > 0) { | |
| 99 | + | let acc = counters["update enemy"] || 0; | |
| 100 | + | counters["update enemy"] = max((counters["update enemy"] || 0) - acc, 0); | |
| 101 | + | counters["track player"] = (counters["track player"] || 0) + acc * 1; | |
| 102 | + | return true; | |
| 103 | + | } | |
| 104 | + | if (counters["enemies"] > 0 && counters["last enemy"] > 0) { | |
| 105 | + | let acc = huge; | |
| 106 | + | acc = min(acc, counters["enemies"] || 0); | |
| 107 | + | acc = min(acc, counters["last enemy"] || 0); | |
| 108 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
| 109 | + | counters["last enemy"] = max((counters["last enemy"] || 0) - acc, 0); | |
| 110 | + | return true; | |
| 111 | + | } | |
| 112 | + | if (counters["enemies"] > 0) { | |
| 113 | + | let acc = counters["enemies"] || 0; | |
| 114 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
| 115 | + | counters["update enemy"] = (counters["update enemy"] || 0) + acc * 1; | |
| 116 | + | counters["next enemy"] = (counters["next enemy"] || 0) + acc * 1; | |
| 117 | + | return true; | |
| 118 | + | } | |
| 119 | + | if (counters["cull"] > 0) { | |
| 120 | + | let acc = counters["cull"] || 0; | |
| 121 | + | counters["cull"] = max((counters["cull"] || 0) - acc, 0); | |
| 122 | + | counters["remove dead enemies"] = (counters["remove dead enemies"] || 0) + acc * 1; | |
| 123 | + | return true; | |
| 124 | + | } | |
| 125 | + | if (counters["re-loop"] > 0) { | |
| 126 | + | let acc = counters["re-loop"] || 0; | |
| 127 | + | counters["re-loop"] = max((counters["re-loop"] || 0) - acc, 0); | |
| 128 | + | counters["loop"] = (counters["loop"] || 0) + acc * 1; | |
| 129 | + | return true; | |
| 130 | + | } | |
| 131 | + | if (counters["get dy"] > 0 && counters["W pressed"] > 0) { | |
| 132 | + | let acc = huge; | |
| 133 | + | acc = min(acc, counters["get dy"] || 0); | |
| 134 | + | acc = min(acc, counters["W pressed"] || 0); | |
| 135 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
| 136 | + | counters["W pressed"] = max((counters["W pressed"] || 0) - acc, 0); | |
| 137 | + | counters["-dy"] = (counters["-dy"] || 0) + acc * 1; | |
| 138 | + | counters["get dy"] = (counters["get dy"] || 0) + acc * 1; | |
| 139 | + | return true; | |
| 140 | + | } | |
| 141 | + | if (counters["get dy"] > 0 && counters["S pressed"] > 0) { | |
| 142 | + | let acc = huge; | |
| 143 | + | acc = min(acc, counters["get dy"] || 0); | |
| 144 | + | acc = min(acc, counters["S pressed"] || 0); | |
| 145 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
| 146 | + | counters["S pressed"] = max((counters["S pressed"] || 0) - acc, 0); | |
| 147 | + | counters["dy"] = (counters["dy"] || 0) + acc * 1; | |
| 148 | + | return true; | |
| 149 | + | } | |
| 150 | + | if (counters["get dx"] > 0 && counters["A pressed"] > 0) { | |
| 151 | + | let acc = huge; | |
| 152 | + | acc = min(acc, counters["get dx"] || 0); | |
| 153 | + | acc = min(acc, counters["A pressed"] || 0); | |
| 154 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
| 155 | + | counters["A pressed"] = max((counters["A pressed"] || 0) - acc, 0); | |
| 156 | + | counters["-dx"] = (counters["-dx"] || 0) + acc * 1; | |
| 157 | + | counters["get dx"] = (counters["get dx"] || 0) + acc * 1; | |
| 158 | + | return true; | |
| 159 | + | } | |
| 160 | + | if (counters["get dx"] > 0 && counters["D pressed"] > 0) { | |
| 161 | + | let acc = huge; | |
| 162 | + | acc = min(acc, counters["get dx"] || 0); | |
| 163 | + | acc = min(acc, counters["D pressed"] || 0); | |
| 164 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
| 165 | + | counters["D pressed"] = max((counters["D pressed"] || 0) - acc, 0); | |
| 166 | + | counters["dx"] = (counters["dx"] || 0) + acc * 1; | |
| 167 | + | return true; | |
| 168 | + | } | |
| 169 | + | if (counters["loop"] > 0) { | |
| 170 | + | let acc = counters["loop"] || 0; | |
| 171 | + | counters["loop"] = max((counters["loop"] || 0) - acc, 0); | |
| 172 | + | counters["input"] = (counters["input"] || 0) + acc * 1; | |
| 173 | + | counters["player"] = (counters["player"] || 0) + acc * 1; | |
| 174 | + | counters["enemies"] = (counters["enemies"] || 0) + acc * 1; | |
| 175 | + | counters["cull"] = (counters["cull"] || 0) + acc * 1; | |
| 176 | + | counters["re-loop"] = (counters["re-loop"] || 0) + acc * 1; | |
| 177 | + | return true; | |
| 178 | + | } | |
| 179 | + | if (counters["input"] > 0) { | |
| 180 | + | let acc = counters["input"] || 0; | |
| 181 | + | counters["input"] = max((counters["input"] || 0) - acc, 0); | |
| 182 | + | counters["poll"] = (counters["poll"] || 0) + acc * 1; | |
| 183 | + | return true; | |
| 184 | + | } | |
| 185 | + | if (counters["player"] > 0) { | |
| 186 | + | let acc = counters["player"] || 0; | |
| 187 | + | counters["player"] = max((counters["player"] || 0) - acc, 0); | |
| 188 | + | counters["get dx:max"] = (counters["get dx:max"] || 0) + acc * 1; | |
| 189 | + | counters["get dy:max"] = (counters["get dy:max"] || 0) + acc * 1; | |
| 190 | + | return true; | |
| 191 | + | } | |
| 192 | + | if (counters["update enemy"] > 0) { | |
| 193 | + | let acc = counters["update enemy"] || 0; | |
| 194 | + | counters["update enemy"] = max((counters["update enemy"] || 0) - acc, 0); | |
| 195 | + | counters["track player"] = (counters["track player"] || 0) + acc * 1; | |
| 196 | + | return true; | |
| 197 | + | } | |
| 198 | + | if (counters["enemies"] > 0 && counters["last enemy"] > 0) { | |
| 199 | + | let acc = huge; | |
| 200 | + | acc = min(acc, counters["enemies"] || 0); | |
| 201 | + | acc = min(acc, counters["last enemy"] || 0); | |
| 202 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
| 203 | + | counters["last enemy"] = max((counters["last enemy"] || 0) - acc, 0); | |
| 204 | + | return true; | |
| 205 | + | } | |
| 206 | + | if (counters["enemies"] > 0) { | |
| 207 | + | let acc = counters["enemies"] || 0; | |
| 208 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
| 209 | + | counters["update enemy"] = (counters["update enemy"] || 0) + acc * 1; | |
| 210 | + | counters["next enemy"] = (counters["next enemy"] || 0) + acc * 1; | |
| 211 | + | return true; | |
| 212 | + | } | |
| 213 | + | if (counters["cull"] > 0) { | |
| 214 | + | let acc = counters["cull"] || 0; | |
| 215 | + | counters["cull"] = max((counters["cull"] || 0) - acc, 0); | |
| 216 | + | counters["remove dead enemies"] = (counters["remove dead enemies"] || 0) + acc * 1; | |
| 217 | + | return true; | |
| 218 | + | } | |
| 219 | + | if (counters["re-loop"] > 0) { | |
| 220 | + | let acc = counters["re-loop"] || 0; | |
| 221 | + | counters["re-loop"] = max((counters["re-loop"] || 0) - acc, 0); | |
| 222 | + | counters["loop"] = (counters["loop"] || 0) + acc * 1; | |
| 223 | + | return true; | |
| 224 | + | } | |
| 225 | + | return false; | |
| 226 | + | } | |
| 227 | + | self.run = function() { | |
| 228 | + | let counters = self.counters; | |
| 229 | + | while(match(self, counters)){}; | |
| 230 | + | }; | |
| 231 | + | self.log_state = function() { | |
| 232 | + | return Object.entries(self.counters).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
| 233 | + | }; return self; | |
| 234 | + | }; | |
derp.comp.tiny.js(fichier créé)
| @@ -0,0 +1,203 @@ | |||
| 1 | + | return function() { | |
| 2 | + | let min = Math.min; var max = Math.max; var huge = Number.MAX_SAFE_INTEGER; | |
| 3 | + | let self = { state: { strings: [], slots: {} } }; | |
| 4 | + | ||
| 5 | + | ||
| 6 | + | self._ = [0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0] | |
| 7 | + | ||
| 8 | + | function match(self, _) { | |
| 9 | + | ||
| 10 | + | console.log(Object.entries(_).filter(([,v])=>v>0).map(([k,v]) => `${k} :: ${v}`).join('\n') ); | |
| 11 | + | console.log(self.state.strings); | |
| 12 | + | console.log(self.state.slots); | |
| 13 | + | ||
| 14 | + | if (_[0] > 0 && _[1] > 0) { | |
| 15 | + | let acc = min(_[0],_[1]) | |
| 16 | + | _[0] = max(_[0] - acc, 0); | |
| 17 | + | _[1] = max(_[1] - acc, 0); | |
| 18 | + | return true; | |
| 19 | + | } | |
| 20 | + | if (_[2] > 0 && _[3] > 0) { | |
| 21 | + | let acc = min(_[2],_[3]) | |
| 22 | + | _[2] = max(_[2] - acc, 0); | |
| 23 | + | _[3] = max(_[3] - acc, 0); | |
| 24 | + | return true; | |
| 25 | + | } | |
| 26 | + | if (_[4] > 0 && _[5] > 0) { | |
| 27 | + | let acc = min(_[4],_[5]) | |
| 28 | + | _[4] = max(_[4] - acc, 0); | |
| 29 | + | _[5] = max(_[5] - acc, 0); | |
| 30 | + | _[3] += acc * 1; | |
| 31 | + | _[4] += acc * 1; | |
| 32 | + | return true; | |
| 33 | + | } | |
| 34 | + | if (_[4] > 0 && _[6] > 0) { | |
| 35 | + | let acc = min(_[4],_[6]) | |
| 36 | + | _[4] = max(_[4] - acc, 0); | |
| 37 | + | _[6] = max(_[6] - acc, 0); | |
| 38 | + | _[2] += acc * 1; | |
| 39 | + | return true; | |
| 40 | + | } | |
| 41 | + | if (_[7] > 0 && _[8] > 0) { | |
| 42 | + | let acc = min(_[7],_[8]) | |
| 43 | + | _[7] = max(_[7] - acc, 0); | |
| 44 | + | _[8] = max(_[8] - acc, 0); | |
| 45 | + | _[1] += acc * 1; | |
| 46 | + | _[7] += acc * 1; | |
| 47 | + | return true; | |
| 48 | + | } | |
| 49 | + | if (_[7] > 0 && _[9] > 0) { | |
| 50 | + | let acc = min(_[7],_[9]) | |
| 51 | + | _[7] = max(_[7] - acc, 0); | |
| 52 | + | _[9] = max(_[9] - acc, 0); | |
| 53 | + | _[0] += acc * 1; | |
| 54 | + | return true; | |
| 55 | + | } | |
| 56 | + | if (_[10] > 0) { | |
| 57 | + | let acc = _[10]; | |
| 58 | + | _[10] = max(_[10] - acc, 0); | |
| 59 | + | _[11] += acc * 1; | |
| 60 | + | _[12] += acc * 1; | |
| 61 | + | _[13] += acc * 1; | |
| 62 | + | _[14] += acc * 1; | |
| 63 | + | _[15] += acc * 1; | |
| 64 | + | return true; | |
| 65 | + | } | |
| 66 | + | if (_[11] > 0) { | |
| 67 | + | let acc = _[11]; | |
| 68 | + | _[11] = max(_[11] - acc, 0); | |
| 69 | + | _[16] += acc * 1; | |
| 70 | + | return true; | |
| 71 | + | } | |
| 72 | + | if (_[12] > 0) { | |
| 73 | + | let acc = _[12]; | |
| 74 | + | _[12] = max(_[12] - acc, 0); | |
| 75 | + | _[17] += acc * 1; | |
| 76 | + | _[18] += acc * 1; | |
| 77 | + | return true; | |
| 78 | + | } | |
| 79 | + | if (_[19] > 0) { | |
| 80 | + | let acc = _[19]; | |
| 81 | + | _[19] = max(_[19] - acc, 0); | |
| 82 | + | _[20] += acc * 1; | |
| 83 | + | return true; | |
| 84 | + | } | |
| 85 | + | if (_[13] > 0 && _[21] > 0) { | |
| 86 | + | let acc = min(_[13],_[21]) | |
| 87 | + | _[13] = max(_[13] - acc, 0); | |
| 88 | + | _[21] = max(_[21] - acc, 0); | |
| 89 | + | return true; | |
| 90 | + | } | |
| 91 | + | if (_[13] > 0) { | |
| 92 | + | let acc = _[13]; | |
| 93 | + | _[13] = max(_[13] - acc, 0); | |
| 94 | + | _[19] += acc * 1; | |
| 95 | + | _[22] += acc * 1; | |
| 96 | + | return true; | |
| 97 | + | } | |
| 98 | + | if (_[14] > 0) { | |
| 99 | + | let acc = _[14]; | |
| 100 | + | _[14] = max(_[14] - acc, 0); | |
| 101 | + | _[23] += acc * 1; | |
| 102 | + | return true; | |
| 103 | + | } | |
| 104 | + | if (_[15] > 0) { | |
| 105 | + | let acc = _[15]; | |
| 106 | + | _[15] = max(_[15] - acc, 0); | |
| 107 | + | _[10] += acc * 1; | |
| 108 | + | return true; | |
| 109 | + | } | |
| 110 | + | if (_[4] > 0 && _[5] > 0) { | |
| 111 | + | let acc = min(_[4],_[5]) | |
| 112 | + | _[4] = max(_[4] - acc, 0); | |
| 113 | + | _[5] = max(_[5] - acc, 0); | |
| 114 | + | _[3] += acc * 1; | |
| 115 | + | _[4] += acc * 1; | |
| 116 | + | return true; | |
| 117 | + | } | |
| 118 | + | if (_[4] > 0 && _[6] > 0) { | |
| 119 | + | let acc = min(_[4],_[6]) | |
| 120 | + | _[4] = max(_[4] - acc, 0); | |
| 121 | + | _[6] = max(_[6] - acc, 0); | |
| 122 | + | _[2] += acc * 1; | |
| 123 | + | return true; | |
| 124 | + | } | |
| 125 | + | if (_[7] > 0 && _[8] > 0) { | |
| 126 | + | let acc = min(_[7],_[8]) | |
| 127 | + | _[7] = max(_[7] - acc, 0); | |
| 128 | + | _[8] = max(_[8] - acc, 0); | |
| 129 | + | _[1] += acc * 1; | |
| 130 | + | _[7] += acc * 1; | |
| 131 | + | return true; | |
| 132 | + | } | |
| 133 | + | if (_[7] > 0 && _[9] > 0) { | |
| 134 | + | let acc = min(_[7],_[9]) | |
| 135 | + | _[7] = max(_[7] - acc, 0); | |
| 136 | + | _[9] = max(_[9] - acc, 0); | |
| 137 | + | _[0] += acc * 1; | |
| 138 | + | return true; | |
| 139 | + | } | |
| 140 | + | if (_[10] > 0) { | |
| 141 | + | let acc = _[10]; | |
| 142 | + | _[10] = max(_[10] - acc, 0); | |
| 143 | + | _[11] += acc * 1; | |
| 144 | + | _[12] += acc * 1; | |
| 145 | + | _[13] += acc * 1; | |
| 146 | + | _[14] += acc * 1; | |
| 147 | + | _[15] += acc * 1; | |
| 148 | + | return true; | |
| 149 | + | } | |
| 150 | + | if (_[11] > 0) { | |
| 151 | + | let acc = _[11]; | |
| 152 | + | _[11] = max(_[11] - acc, 0); | |
| 153 | + | _[16] += acc * 1; | |
| 154 | + | return true; | |
| 155 | + | } | |
| 156 | + | if (_[12] > 0) { | |
| 157 | + | let acc = _[12]; | |
| 158 | + | _[12] = max(_[12] - acc, 0); | |
| 159 | + | _[17] += acc * 1; | |
| 160 | + | _[18] += acc * 1; | |
| 161 | + | return true; | |
| 162 | + | } | |
| 163 | + | if (_[19] > 0) { | |
| 164 | + | let acc = _[19]; | |
| 165 | + | _[19] = max(_[19] - acc, 0); | |
| 166 | + | _[20] += acc * 1; | |
| 167 | + | return true; | |
| 168 | + | } | |
| 169 | + | if (_[13] > 0 && _[21] > 0) { | |
| 170 | + | let acc = min(_[13],_[21]) | |
| 171 | + | _[13] = max(_[13] - acc, 0); | |
| 172 | + | _[21] = max(_[21] - acc, 0); | |
| 173 | + | return true; | |
| 174 | + | } | |
| 175 | + | if (_[13] > 0) { | |
| 176 | + | let acc = _[13]; | |
| 177 | + | _[13] = max(_[13] - acc, 0); | |
| 178 | + | _[19] += acc * 1; | |
| 179 | + | _[22] += acc * 1; | |
| 180 | + | return true; | |
| 181 | + | } | |
| 182 | + | if (_[14] > 0) { | |
| 183 | + | let acc = _[14]; | |
| 184 | + | _[14] = max(_[14] - acc, 0); | |
| 185 | + | _[23] += acc * 1; | |
| 186 | + | return true; | |
| 187 | + | } | |
| 188 | + | if (_[15] > 0) { | |
| 189 | + | let acc = _[15]; | |
| 190 | + | _[15] = max(_[15] - acc, 0); | |
| 191 | + | _[10] += acc * 1; | |
| 192 | + | return true; | |
| 193 | + | } | |
| 194 | + | return false; | |
| 195 | + | } | |
| 196 | + | self.run = function() { | |
| 197 | + | let _ = self._; | |
| 198 | + | while(match(self, _)){}; | |
| 199 | + | }; | |
| 200 | + | self.log_state = function() { | |
| 201 | + | return Object.entries(self._).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
| 202 | + | }; return self; | |
| 203 | + | }; | |
derp.nv(fichier créé)
| @@ -0,0 +1,38 @@ | |||
| 1 | + | | dx, -dx | | |
| 2 | + | | dy, -dy | | |
| 3 | + | ||
| 4 | + | | get dy, W pressed | -dy, get dy | |
| 5 | + | | get dy, S pressed | dy | |
| 6 | + | | get dx, A pressed | -dx, get dx | |
| 7 | + | | get dx, D pressed | dx | |
| 8 | + | ||
| 9 | + | ||
| 10 | + | | loop | input, player, enemies, cull, re-loop | |
| 11 | + | | input | poll | |
| 12 | + | | player | get dx:max, get dy:max | |
| 13 | + | ||
| 14 | + | || loop | |
| 15 | + | ||
| 16 | + | | update enemy | track player | |
| 17 | + | | enemies, last enemy | | |
| 18 | + | | enemies | update enemy, next enemy | |
| 19 | + | ||
| 20 | + | | cull | remove dead enemies | |
| 21 | + | | re-loop | loop | |
| 22 | + | ||
| 23 | + | | get dy, W pressed | -dy, get dy | |
| 24 | + | | get dy, S pressed | dy | |
| 25 | + | | get dx, A pressed | -dx, get dx | |
| 26 | + | | get dx, D pressed | dx | |
| 27 | + | ||
| 28 | + | ||
| 29 | + | | loop | input, player, enemies, cull, re-loop | |
| 30 | + | | input | poll | |
| 31 | + | | player | get dx:max, get dy:max | |
| 32 | + | ||
| 33 | + | | update enemy | track player | |
| 34 | + | | enemies, last enemy | | |
| 35 | + | | enemies | update enemy, next enemy | |
| 36 | + | ||
| 37 | + | | cull | remove dead enemies | |
| 38 | + | | re-loop | loop | |