yumaikas ревизій цього gist . До ревизії
1 file changed, 40 insertions, 199 deletions
derp.comp.tiny.js
@@ -1,203 +1,44 @@ | |||
1 | - | return function() { | |
2 | - | let min = Math.min; var max = Math.max; var huge = Number.MAX_SAFE_INTEGER; | |
3 | - | let self = { state: { strings: [], slots: {} } }; | |
1 | + | return () => {self._ = [0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] | |
4 | 2 | ||
5 | - | ||
6 | - | self._ = [0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0] | |
7 | - | ||
8 | - | function match(self, _) { | |
3 | + | function match(self, _) { | |
9 | 4 | ||
10 | - | console.log(Object.entries(_).filter(([,v])=>v>0).map(([k,v]) => `${k} :: ${v}`).join('\n') ); | |
11 | - | console.log(self.state.strings); | |
12 | - | console.log(self.state.slots); | |
13 | - | ||
14 | - | if (_[0] > 0 && _[1] > 0) { | |
15 | - | let acc = min(_[0],_[1]) | |
16 | - | _[0] = max(_[0] - acc, 0); | |
17 | - | _[1] = max(_[1] - acc, 0); | |
18 | - | return true; | |
19 | - | } | |
20 | - | if (_[2] > 0 && _[3] > 0) { | |
21 | - | let acc = min(_[2],_[3]) | |
22 | - | _[2] = max(_[2] - acc, 0); | |
23 | - | _[3] = max(_[3] - acc, 0); | |
24 | - | return true; | |
25 | - | } | |
26 | - | if (_[4] > 0 && _[5] > 0) { | |
27 | - | let acc = min(_[4],_[5]) | |
28 | - | _[4] = max(_[4] - acc, 0); | |
29 | - | _[5] = max(_[5] - acc, 0); | |
30 | - | _[3] += acc * 1; | |
31 | - | _[4] += acc * 1; | |
32 | - | return true; | |
33 | - | } | |
34 | - | if (_[4] > 0 && _[6] > 0) { | |
35 | - | let acc = min(_[4],_[6]) | |
36 | - | _[4] = max(_[4] - acc, 0); | |
37 | - | _[6] = max(_[6] - acc, 0); | |
38 | - | _[2] += acc * 1; | |
39 | - | return true; | |
40 | - | } | |
41 | - | if (_[7] > 0 && _[8] > 0) { | |
42 | - | let acc = min(_[7],_[8]) | |
43 | - | _[7] = max(_[7] - acc, 0); | |
44 | - | _[8] = max(_[8] - acc, 0); | |
45 | - | _[1] += acc * 1; | |
46 | - | _[7] += acc * 1; | |
47 | - | return true; | |
48 | - | } | |
49 | - | if (_[7] > 0 && _[9] > 0) { | |
50 | - | let acc = min(_[7],_[9]) | |
51 | - | _[7] = max(_[7] - acc, 0); | |
52 | - | _[9] = max(_[9] - acc, 0); | |
53 | - | _[0] += acc * 1; | |
54 | - | return true; | |
55 | - | } | |
56 | - | if (_[10] > 0) { | |
57 | - | let acc = _[10]; | |
58 | - | _[10] = max(_[10] - acc, 0); | |
59 | - | _[11] += acc * 1; | |
60 | - | _[12] += acc * 1; | |
61 | - | _[13] += acc * 1; | |
62 | - | _[14] += acc * 1; | |
63 | - | _[15] += acc * 1; | |
64 | - | return true; | |
65 | - | } | |
66 | - | if (_[11] > 0) { | |
67 | - | let acc = _[11]; | |
68 | - | _[11] = max(_[11] - acc, 0); | |
69 | - | _[16] += acc * 1; | |
70 | - | return true; | |
71 | - | } | |
72 | - | if (_[12] > 0) { | |
73 | - | let acc = _[12]; | |
74 | - | _[12] = max(_[12] - acc, 0); | |
75 | - | _[17] += acc * 1; | |
76 | - | _[18] += acc * 1; | |
77 | - | return true; | |
78 | - | } | |
79 | - | if (_[19] > 0) { | |
80 | - | let acc = _[19]; | |
81 | - | _[19] = max(_[19] - acc, 0); | |
82 | - | _[20] += acc * 1; | |
83 | - | return true; | |
84 | - | } | |
85 | - | if (_[13] > 0 && _[21] > 0) { | |
86 | - | let acc = min(_[13],_[21]) | |
87 | - | _[13] = max(_[13] - acc, 0); | |
88 | - | _[21] = max(_[21] - acc, 0); | |
89 | - | return true; | |
90 | - | } | |
91 | - | if (_[13] > 0) { | |
92 | - | let acc = _[13]; | |
93 | - | _[13] = max(_[13] - acc, 0); | |
94 | - | _[19] += acc * 1; | |
95 | - | _[22] += acc * 1; | |
96 | - | return true; | |
97 | - | } | |
98 | - | if (_[14] > 0) { | |
99 | - | let acc = _[14]; | |
100 | - | _[14] = max(_[14] - acc, 0); | |
101 | - | _[23] += acc * 1; | |
102 | - | return true; | |
103 | - | } | |
104 | - | if (_[15] > 0) { | |
105 | - | let acc = _[15]; | |
106 | - | _[15] = max(_[15] - acc, 0); | |
107 | - | _[10] += acc * 1; | |
108 | - | return true; | |
109 | - | } | |
110 | - | if (_[4] > 0 && _[5] > 0) { | |
111 | - | let acc = min(_[4],_[5]) | |
112 | - | _[4] = max(_[4] - acc, 0); | |
113 | - | _[5] = max(_[5] - acc, 0); | |
114 | - | _[3] += acc * 1; | |
115 | - | _[4] += acc * 1; | |
116 | - | return true; | |
117 | - | } | |
118 | - | if (_[4] > 0 && _[6] > 0) { | |
119 | - | let acc = min(_[4],_[6]) | |
120 | - | _[4] = max(_[4] - acc, 0); | |
121 | - | _[6] = max(_[6] - acc, 0); | |
122 | - | _[2] += acc * 1; | |
123 | - | return true; | |
124 | - | } | |
125 | - | if (_[7] > 0 && _[8] > 0) { | |
126 | - | let acc = min(_[7],_[8]) | |
127 | - | _[7] = max(_[7] - acc, 0); | |
128 | - | _[8] = max(_[8] - acc, 0); | |
129 | - | _[1] += acc * 1; | |
130 | - | _[7] += acc * 1; | |
131 | - | return true; | |
132 | - | } | |
133 | - | if (_[7] > 0 && _[9] > 0) { | |
134 | - | let acc = min(_[7],_[9]) | |
135 | - | _[7] = max(_[7] - acc, 0); | |
136 | - | _[9] = max(_[9] - acc, 0); | |
137 | - | _[0] += acc * 1; | |
138 | - | return true; | |
139 | - | } | |
140 | - | if (_[10] > 0) { | |
141 | - | let acc = _[10]; | |
142 | - | _[10] = max(_[10] - acc, 0); | |
143 | - | _[11] += acc * 1; | |
144 | - | _[12] += acc * 1; | |
145 | - | _[13] += acc * 1; | |
146 | - | _[14] += acc * 1; | |
147 | - | _[15] += acc * 1; | |
148 | - | return true; | |
149 | - | } | |
150 | - | if (_[11] > 0) { | |
151 | - | let acc = _[11]; | |
152 | - | _[11] = max(_[11] - acc, 0); | |
153 | - | _[16] += acc * 1; | |
154 | - | return true; | |
155 | - | } | |
156 | - | if (_[12] > 0) { | |
157 | - | let acc = _[12]; | |
158 | - | _[12] = max(_[12] - acc, 0); | |
159 | - | _[17] += acc * 1; | |
160 | - | _[18] += acc * 1; | |
161 | - | return true; | |
162 | - | } | |
163 | - | if (_[19] > 0) { | |
164 | - | let acc = _[19]; | |
165 | - | _[19] = max(_[19] - acc, 0); | |
166 | - | _[20] += acc * 1; | |
167 | - | return true; | |
168 | - | } | |
169 | - | if (_[13] > 0 && _[21] > 0) { | |
170 | - | let acc = min(_[13],_[21]) | |
171 | - | _[13] = max(_[13] - acc, 0); | |
172 | - | _[21] = max(_[21] - acc, 0); | |
173 | - | return true; | |
174 | - | } | |
175 | - | if (_[13] > 0) { | |
176 | - | let acc = _[13]; | |
177 | - | _[13] = max(_[13] - acc, 0); | |
178 | - | _[19] += acc * 1; | |
179 | - | _[22] += acc * 1; | |
180 | - | return true; | |
181 | - | } | |
182 | - | if (_[14] > 0) { | |
183 | - | let acc = _[14]; | |
184 | - | _[14] = max(_[14] - acc, 0); | |
185 | - | _[23] += acc * 1; | |
186 | - | return true; | |
187 | - | } | |
188 | - | if (_[15] > 0) { | |
189 | - | let acc = _[15]; | |
190 | - | _[15] = max(_[15] - acc, 0); | |
191 | - | _[10] += acc * 1; | |
192 | - | return true; | |
193 | - | } | |
194 | - | return false; | |
5 | + | const m=Math.min; | |
6 | + | const M=(a,idx)=>(_[idx]=Math.max(_[idx]-a, 0), a) | |
7 | + | const I=(a,idx,c)=>(_[idx]+=a*c, a) | |
8 | + | const P=(...p)=>p.every((x)=>x>0) | |
9 | + | return ( | |
10 | + | P(17)?(i(M(_[17],17),7,10000000),!0): | |
11 | + | P(18)?(i(M(_[18],18),4,100000000),!0): | |
12 | + | P(0,1)?(M(M(m(_[0],_[1]),0),1),!0): | |
13 | + | P(2,3)?(M(M(m(_[2],_[3]),2),3),!0): | |
14 | + | P(4,5)?(i(i(M(M(m(_[4],_[5]),4),5),3),4),!0): | |
15 | + | P(4,6)?(i(M(M(m(_[4],_[6]),4),6),2),!0): | |
16 | + | P(7,8)?(i(i(M(M(m(_[7],_[8]),7),8),1),7),!0): | |
17 | + | P(7,9)?(i(M(M(m(_[7],_[9]),7),9),0),!0): | |
18 | + | P(10)?(i(i(i(i(i(M(_[10],10),11),12),13),14),15),!0): | |
19 | + | P(11)?(i(M(_[11],11),16),!0): | |
20 | + | P(12)?(i(i(M(_[12],12),17),18),!0): | |
21 | + | P(19)?(i(M(_[19],19),20),!0): | |
22 | + | P(13,21)?(M(M(m(_[13],_[21]),13),21),!0): | |
23 | + | P(13)?(i(i(M(_[13],13),19),22),!0): | |
24 | + | P(14)?(i(M(_[14],14),23),!0): | |
25 | + | P(15)?(i(M(_[15],15),10),!0): | |
26 | + | P(4,5)?(i(i(M(M(m(_[4],_[5]),4),5),3),4),!0): | |
27 | + | P(4,6)?(i(M(M(m(_[4],_[6]),4),6),2),!0): | |
28 | + | P(7,8)?(i(i(M(M(m(_[7],_[8]),7),8),1),7),!0): | |
29 | + | P(7,9)?(i(M(M(m(_[7],_[9]),7),9),0),!0): | |
30 | + | P(10)?(i(i(i(i(i(M(_[10],10),11),12),13),14),15),!0): | |
31 | + | P(11)?(i(M(_[11],11),16),!0): | |
32 | + | P(12)?(i(i(M(_[12],12),24),25),!0): | |
33 | + | P(19)?(i(M(_[19],19),20),!0): | |
34 | + | P(13,21)?(M(M(m(_[13],_[21]),13),21),!0): | |
35 | + | P(13)?(i(i(M(_[13],13),19),22),!0): | |
36 | + | P(14)?(i(M(_[14],14),23),!0): | |
37 | + | P(15)?(i(M(_[15],15),10),!0): | |
38 | + | !1) | |
195 | 39 | } | |
196 | - | self.run = function() { | |
197 | - | let _ = self._; | |
198 | - | while(match(self, _)){}; | |
199 | - | }; | |
200 | - | self.log_state = function() { | |
201 | - | return Object.entries(self._).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
202 | - | }; return self; | |
40 | + | self.run = function() {while(match(self, self._)){}}; | |
41 | + | self.log_state = function() { | |
42 | + | return Object.entries(self._).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
43 | + | }; return self; | |
203 | 44 | }; |
yumaikas ревизій цього gist . До ревизії
3 files changed, 475 insertions
derp.comp.js(файл створено)
@@ -0,0 +1,234 @@ | |||
1 | + | return function() { | |
2 | + | let min = Math.min; var max = Math.max; var huge = Number.MAX_SAFE_INTEGER; | |
3 | + | let self = { state: { strings: [], slots: {} } }; | |
4 | + | ||
5 | + | ||
6 | + | self.counters = { | |
7 | + | "loop": 1, | |
8 | + | } | |
9 | + | ||
10 | + | function match(self, counters) { | |
11 | + | ||
12 | + | console.log(Object.entries(counters).filter(([,v])=>v>0).map(([k,v]) => `${k} :: ${v}`).join('\n') ); | |
13 | + | console.log(self.state.strings); | |
14 | + | console.log(self.state.slots); | |
15 | + | if (counters["push string"] > 0) { | |
16 | + | self.state.strings.push(self.string_constants[counters["push string"]-1]); | |
17 | + | counters["push string"] = 0; | |
18 | + | return true; | |
19 | + | } | |
20 | + | ||
21 | + | if (counters["dx"] > 0 && counters["-dx"] > 0) { | |
22 | + | let acc = huge; | |
23 | + | acc = min(acc, counters["dx"] || 0); | |
24 | + | acc = min(acc, counters["-dx"] || 0); | |
25 | + | counters["dx"] = max((counters["dx"] || 0) - acc, 0); | |
26 | + | counters["-dx"] = max((counters["-dx"] || 0) - acc, 0); | |
27 | + | return true; | |
28 | + | } | |
29 | + | if (counters["dy"] > 0 && counters["-dy"] > 0) { | |
30 | + | let acc = huge; | |
31 | + | acc = min(acc, counters["dy"] || 0); | |
32 | + | acc = min(acc, counters["-dy"] || 0); | |
33 | + | counters["dy"] = max((counters["dy"] || 0) - acc, 0); | |
34 | + | counters["-dy"] = max((counters["-dy"] || 0) - acc, 0); | |
35 | + | return true; | |
36 | + | } | |
37 | + | if (counters["get dy"] > 0 && counters["W pressed"] > 0) { | |
38 | + | let acc = huge; | |
39 | + | acc = min(acc, counters["get dy"] || 0); | |
40 | + | acc = min(acc, counters["W pressed"] || 0); | |
41 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
42 | + | counters["W pressed"] = max((counters["W pressed"] || 0) - acc, 0); | |
43 | + | counters["-dy"] = (counters["-dy"] || 0) + acc * 1; | |
44 | + | counters["get dy"] = (counters["get dy"] || 0) + acc * 1; | |
45 | + | return true; | |
46 | + | } | |
47 | + | if (counters["get dy"] > 0 && counters["S pressed"] > 0) { | |
48 | + | let acc = huge; | |
49 | + | acc = min(acc, counters["get dy"] || 0); | |
50 | + | acc = min(acc, counters["S pressed"] || 0); | |
51 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
52 | + | counters["S pressed"] = max((counters["S pressed"] || 0) - acc, 0); | |
53 | + | counters["dy"] = (counters["dy"] || 0) + acc * 1; | |
54 | + | return true; | |
55 | + | } | |
56 | + | if (counters["get dx"] > 0 && counters["A pressed"] > 0) { | |
57 | + | let acc = huge; | |
58 | + | acc = min(acc, counters["get dx"] || 0); | |
59 | + | acc = min(acc, counters["A pressed"] || 0); | |
60 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
61 | + | counters["A pressed"] = max((counters["A pressed"] || 0) - acc, 0); | |
62 | + | counters["-dx"] = (counters["-dx"] || 0) + acc * 1; | |
63 | + | counters["get dx"] = (counters["get dx"] || 0) + acc * 1; | |
64 | + | return true; | |
65 | + | } | |
66 | + | if (counters["get dx"] > 0 && counters["D pressed"] > 0) { | |
67 | + | let acc = huge; | |
68 | + | acc = min(acc, counters["get dx"] || 0); | |
69 | + | acc = min(acc, counters["D pressed"] || 0); | |
70 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
71 | + | counters["D pressed"] = max((counters["D pressed"] || 0) - acc, 0); | |
72 | + | counters["dx"] = (counters["dx"] || 0) + acc * 1; | |
73 | + | return true; | |
74 | + | } | |
75 | + | if (counters["loop"] > 0) { | |
76 | + | let acc = counters["loop"] || 0; | |
77 | + | counters["loop"] = max((counters["loop"] || 0) - acc, 0); | |
78 | + | counters["input"] = (counters["input"] || 0) + acc * 1; | |
79 | + | counters["player"] = (counters["player"] || 0) + acc * 1; | |
80 | + | counters["enemies"] = (counters["enemies"] || 0) + acc * 1; | |
81 | + | counters["cull"] = (counters["cull"] || 0) + acc * 1; | |
82 | + | counters["re-loop"] = (counters["re-loop"] || 0) + acc * 1; | |
83 | + | return true; | |
84 | + | } | |
85 | + | if (counters["input"] > 0) { | |
86 | + | let acc = counters["input"] || 0; | |
87 | + | counters["input"] = max((counters["input"] || 0) - acc, 0); | |
88 | + | counters["poll"] = (counters["poll"] || 0) + acc * 1; | |
89 | + | return true; | |
90 | + | } | |
91 | + | if (counters["player"] > 0) { | |
92 | + | let acc = counters["player"] || 0; | |
93 | + | counters["player"] = max((counters["player"] || 0) - acc, 0); | |
94 | + | counters["get dx:max"] = (counters["get dx:max"] || 0) + acc * 1; | |
95 | + | counters["get dy:max"] = (counters["get dy:max"] || 0) + acc * 1; | |
96 | + | return true; | |
97 | + | } | |
98 | + | if (counters["update enemy"] > 0) { | |
99 | + | let acc = counters["update enemy"] || 0; | |
100 | + | counters["update enemy"] = max((counters["update enemy"] || 0) - acc, 0); | |
101 | + | counters["track player"] = (counters["track player"] || 0) + acc * 1; | |
102 | + | return true; | |
103 | + | } | |
104 | + | if (counters["enemies"] > 0 && counters["last enemy"] > 0) { | |
105 | + | let acc = huge; | |
106 | + | acc = min(acc, counters["enemies"] || 0); | |
107 | + | acc = min(acc, counters["last enemy"] || 0); | |
108 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
109 | + | counters["last enemy"] = max((counters["last enemy"] || 0) - acc, 0); | |
110 | + | return true; | |
111 | + | } | |
112 | + | if (counters["enemies"] > 0) { | |
113 | + | let acc = counters["enemies"] || 0; | |
114 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
115 | + | counters["update enemy"] = (counters["update enemy"] || 0) + acc * 1; | |
116 | + | counters["next enemy"] = (counters["next enemy"] || 0) + acc * 1; | |
117 | + | return true; | |
118 | + | } | |
119 | + | if (counters["cull"] > 0) { | |
120 | + | let acc = counters["cull"] || 0; | |
121 | + | counters["cull"] = max((counters["cull"] || 0) - acc, 0); | |
122 | + | counters["remove dead enemies"] = (counters["remove dead enemies"] || 0) + acc * 1; | |
123 | + | return true; | |
124 | + | } | |
125 | + | if (counters["re-loop"] > 0) { | |
126 | + | let acc = counters["re-loop"] || 0; | |
127 | + | counters["re-loop"] = max((counters["re-loop"] || 0) - acc, 0); | |
128 | + | counters["loop"] = (counters["loop"] || 0) + acc * 1; | |
129 | + | return true; | |
130 | + | } | |
131 | + | if (counters["get dy"] > 0 && counters["W pressed"] > 0) { | |
132 | + | let acc = huge; | |
133 | + | acc = min(acc, counters["get dy"] || 0); | |
134 | + | acc = min(acc, counters["W pressed"] || 0); | |
135 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
136 | + | counters["W pressed"] = max((counters["W pressed"] || 0) - acc, 0); | |
137 | + | counters["-dy"] = (counters["-dy"] || 0) + acc * 1; | |
138 | + | counters["get dy"] = (counters["get dy"] || 0) + acc * 1; | |
139 | + | return true; | |
140 | + | } | |
141 | + | if (counters["get dy"] > 0 && counters["S pressed"] > 0) { | |
142 | + | let acc = huge; | |
143 | + | acc = min(acc, counters["get dy"] || 0); | |
144 | + | acc = min(acc, counters["S pressed"] || 0); | |
145 | + | counters["get dy"] = max((counters["get dy"] || 0) - acc, 0); | |
146 | + | counters["S pressed"] = max((counters["S pressed"] || 0) - acc, 0); | |
147 | + | counters["dy"] = (counters["dy"] || 0) + acc * 1; | |
148 | + | return true; | |
149 | + | } | |
150 | + | if (counters["get dx"] > 0 && counters["A pressed"] > 0) { | |
151 | + | let acc = huge; | |
152 | + | acc = min(acc, counters["get dx"] || 0); | |
153 | + | acc = min(acc, counters["A pressed"] || 0); | |
154 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
155 | + | counters["A pressed"] = max((counters["A pressed"] || 0) - acc, 0); | |
156 | + | counters["-dx"] = (counters["-dx"] || 0) + acc * 1; | |
157 | + | counters["get dx"] = (counters["get dx"] || 0) + acc * 1; | |
158 | + | return true; | |
159 | + | } | |
160 | + | if (counters["get dx"] > 0 && counters["D pressed"] > 0) { | |
161 | + | let acc = huge; | |
162 | + | acc = min(acc, counters["get dx"] || 0); | |
163 | + | acc = min(acc, counters["D pressed"] || 0); | |
164 | + | counters["get dx"] = max((counters["get dx"] || 0) - acc, 0); | |
165 | + | counters["D pressed"] = max((counters["D pressed"] || 0) - acc, 0); | |
166 | + | counters["dx"] = (counters["dx"] || 0) + acc * 1; | |
167 | + | return true; | |
168 | + | } | |
169 | + | if (counters["loop"] > 0) { | |
170 | + | let acc = counters["loop"] || 0; | |
171 | + | counters["loop"] = max((counters["loop"] || 0) - acc, 0); | |
172 | + | counters["input"] = (counters["input"] || 0) + acc * 1; | |
173 | + | counters["player"] = (counters["player"] || 0) + acc * 1; | |
174 | + | counters["enemies"] = (counters["enemies"] || 0) + acc * 1; | |
175 | + | counters["cull"] = (counters["cull"] || 0) + acc * 1; | |
176 | + | counters["re-loop"] = (counters["re-loop"] || 0) + acc * 1; | |
177 | + | return true; | |
178 | + | } | |
179 | + | if (counters["input"] > 0) { | |
180 | + | let acc = counters["input"] || 0; | |
181 | + | counters["input"] = max((counters["input"] || 0) - acc, 0); | |
182 | + | counters["poll"] = (counters["poll"] || 0) + acc * 1; | |
183 | + | return true; | |
184 | + | } | |
185 | + | if (counters["player"] > 0) { | |
186 | + | let acc = counters["player"] || 0; | |
187 | + | counters["player"] = max((counters["player"] || 0) - acc, 0); | |
188 | + | counters["get dx:max"] = (counters["get dx:max"] || 0) + acc * 1; | |
189 | + | counters["get dy:max"] = (counters["get dy:max"] || 0) + acc * 1; | |
190 | + | return true; | |
191 | + | } | |
192 | + | if (counters["update enemy"] > 0) { | |
193 | + | let acc = counters["update enemy"] || 0; | |
194 | + | counters["update enemy"] = max((counters["update enemy"] || 0) - acc, 0); | |
195 | + | counters["track player"] = (counters["track player"] || 0) + acc * 1; | |
196 | + | return true; | |
197 | + | } | |
198 | + | if (counters["enemies"] > 0 && counters["last enemy"] > 0) { | |
199 | + | let acc = huge; | |
200 | + | acc = min(acc, counters["enemies"] || 0); | |
201 | + | acc = min(acc, counters["last enemy"] || 0); | |
202 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
203 | + | counters["last enemy"] = max((counters["last enemy"] || 0) - acc, 0); | |
204 | + | return true; | |
205 | + | } | |
206 | + | if (counters["enemies"] > 0) { | |
207 | + | let acc = counters["enemies"] || 0; | |
208 | + | counters["enemies"] = max((counters["enemies"] || 0) - acc, 0); | |
209 | + | counters["update enemy"] = (counters["update enemy"] || 0) + acc * 1; | |
210 | + | counters["next enemy"] = (counters["next enemy"] || 0) + acc * 1; | |
211 | + | return true; | |
212 | + | } | |
213 | + | if (counters["cull"] > 0) { | |
214 | + | let acc = counters["cull"] || 0; | |
215 | + | counters["cull"] = max((counters["cull"] || 0) - acc, 0); | |
216 | + | counters["remove dead enemies"] = (counters["remove dead enemies"] || 0) + acc * 1; | |
217 | + | return true; | |
218 | + | } | |
219 | + | if (counters["re-loop"] > 0) { | |
220 | + | let acc = counters["re-loop"] || 0; | |
221 | + | counters["re-loop"] = max((counters["re-loop"] || 0) - acc, 0); | |
222 | + | counters["loop"] = (counters["loop"] || 0) + acc * 1; | |
223 | + | return true; | |
224 | + | } | |
225 | + | return false; | |
226 | + | } | |
227 | + | self.run = function() { | |
228 | + | let counters = self.counters; | |
229 | + | while(match(self, counters)){}; | |
230 | + | }; | |
231 | + | self.log_state = function() { | |
232 | + | return Object.entries(self.counters).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
233 | + | }; return self; | |
234 | + | }; |
derp.comp.tiny.js(файл створено)
@@ -0,0 +1,203 @@ | |||
1 | + | return function() { | |
2 | + | let min = Math.min; var max = Math.max; var huge = Number.MAX_SAFE_INTEGER; | |
3 | + | let self = { state: { strings: [], slots: {} } }; | |
4 | + | ||
5 | + | ||
6 | + | self._ = [0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0] | |
7 | + | ||
8 | + | function match(self, _) { | |
9 | + | ||
10 | + | console.log(Object.entries(_).filter(([,v])=>v>0).map(([k,v]) => `${k} :: ${v}`).join('\n') ); | |
11 | + | console.log(self.state.strings); | |
12 | + | console.log(self.state.slots); | |
13 | + | ||
14 | + | if (_[0] > 0 && _[1] > 0) { | |
15 | + | let acc = min(_[0],_[1]) | |
16 | + | _[0] = max(_[0] - acc, 0); | |
17 | + | _[1] = max(_[1] - acc, 0); | |
18 | + | return true; | |
19 | + | } | |
20 | + | if (_[2] > 0 && _[3] > 0) { | |
21 | + | let acc = min(_[2],_[3]) | |
22 | + | _[2] = max(_[2] - acc, 0); | |
23 | + | _[3] = max(_[3] - acc, 0); | |
24 | + | return true; | |
25 | + | } | |
26 | + | if (_[4] > 0 && _[5] > 0) { | |
27 | + | let acc = min(_[4],_[5]) | |
28 | + | _[4] = max(_[4] - acc, 0); | |
29 | + | _[5] = max(_[5] - acc, 0); | |
30 | + | _[3] += acc * 1; | |
31 | + | _[4] += acc * 1; | |
32 | + | return true; | |
33 | + | } | |
34 | + | if (_[4] > 0 && _[6] > 0) { | |
35 | + | let acc = min(_[4],_[6]) | |
36 | + | _[4] = max(_[4] - acc, 0); | |
37 | + | _[6] = max(_[6] - acc, 0); | |
38 | + | _[2] += acc * 1; | |
39 | + | return true; | |
40 | + | } | |
41 | + | if (_[7] > 0 && _[8] > 0) { | |
42 | + | let acc = min(_[7],_[8]) | |
43 | + | _[7] = max(_[7] - acc, 0); | |
44 | + | _[8] = max(_[8] - acc, 0); | |
45 | + | _[1] += acc * 1; | |
46 | + | _[7] += acc * 1; | |
47 | + | return true; | |
48 | + | } | |
49 | + | if (_[7] > 0 && _[9] > 0) { | |
50 | + | let acc = min(_[7],_[9]) | |
51 | + | _[7] = max(_[7] - acc, 0); | |
52 | + | _[9] = max(_[9] - acc, 0); | |
53 | + | _[0] += acc * 1; | |
54 | + | return true; | |
55 | + | } | |
56 | + | if (_[10] > 0) { | |
57 | + | let acc = _[10]; | |
58 | + | _[10] = max(_[10] - acc, 0); | |
59 | + | _[11] += acc * 1; | |
60 | + | _[12] += acc * 1; | |
61 | + | _[13] += acc * 1; | |
62 | + | _[14] += acc * 1; | |
63 | + | _[15] += acc * 1; | |
64 | + | return true; | |
65 | + | } | |
66 | + | if (_[11] > 0) { | |
67 | + | let acc = _[11]; | |
68 | + | _[11] = max(_[11] - acc, 0); | |
69 | + | _[16] += acc * 1; | |
70 | + | return true; | |
71 | + | } | |
72 | + | if (_[12] > 0) { | |
73 | + | let acc = _[12]; | |
74 | + | _[12] = max(_[12] - acc, 0); | |
75 | + | _[17] += acc * 1; | |
76 | + | _[18] += acc * 1; | |
77 | + | return true; | |
78 | + | } | |
79 | + | if (_[19] > 0) { | |
80 | + | let acc = _[19]; | |
81 | + | _[19] = max(_[19] - acc, 0); | |
82 | + | _[20] += acc * 1; | |
83 | + | return true; | |
84 | + | } | |
85 | + | if (_[13] > 0 && _[21] > 0) { | |
86 | + | let acc = min(_[13],_[21]) | |
87 | + | _[13] = max(_[13] - acc, 0); | |
88 | + | _[21] = max(_[21] - acc, 0); | |
89 | + | return true; | |
90 | + | } | |
91 | + | if (_[13] > 0) { | |
92 | + | let acc = _[13]; | |
93 | + | _[13] = max(_[13] - acc, 0); | |
94 | + | _[19] += acc * 1; | |
95 | + | _[22] += acc * 1; | |
96 | + | return true; | |
97 | + | } | |
98 | + | if (_[14] > 0) { | |
99 | + | let acc = _[14]; | |
100 | + | _[14] = max(_[14] - acc, 0); | |
101 | + | _[23] += acc * 1; | |
102 | + | return true; | |
103 | + | } | |
104 | + | if (_[15] > 0) { | |
105 | + | let acc = _[15]; | |
106 | + | _[15] = max(_[15] - acc, 0); | |
107 | + | _[10] += acc * 1; | |
108 | + | return true; | |
109 | + | } | |
110 | + | if (_[4] > 0 && _[5] > 0) { | |
111 | + | let acc = min(_[4],_[5]) | |
112 | + | _[4] = max(_[4] - acc, 0); | |
113 | + | _[5] = max(_[5] - acc, 0); | |
114 | + | _[3] += acc * 1; | |
115 | + | _[4] += acc * 1; | |
116 | + | return true; | |
117 | + | } | |
118 | + | if (_[4] > 0 && _[6] > 0) { | |
119 | + | let acc = min(_[4],_[6]) | |
120 | + | _[4] = max(_[4] - acc, 0); | |
121 | + | _[6] = max(_[6] - acc, 0); | |
122 | + | _[2] += acc * 1; | |
123 | + | return true; | |
124 | + | } | |
125 | + | if (_[7] > 0 && _[8] > 0) { | |
126 | + | let acc = min(_[7],_[8]) | |
127 | + | _[7] = max(_[7] - acc, 0); | |
128 | + | _[8] = max(_[8] - acc, 0); | |
129 | + | _[1] += acc * 1; | |
130 | + | _[7] += acc * 1; | |
131 | + | return true; | |
132 | + | } | |
133 | + | if (_[7] > 0 && _[9] > 0) { | |
134 | + | let acc = min(_[7],_[9]) | |
135 | + | _[7] = max(_[7] - acc, 0); | |
136 | + | _[9] = max(_[9] - acc, 0); | |
137 | + | _[0] += acc * 1; | |
138 | + | return true; | |
139 | + | } | |
140 | + | if (_[10] > 0) { | |
141 | + | let acc = _[10]; | |
142 | + | _[10] = max(_[10] - acc, 0); | |
143 | + | _[11] += acc * 1; | |
144 | + | _[12] += acc * 1; | |
145 | + | _[13] += acc * 1; | |
146 | + | _[14] += acc * 1; | |
147 | + | _[15] += acc * 1; | |
148 | + | return true; | |
149 | + | } | |
150 | + | if (_[11] > 0) { | |
151 | + | let acc = _[11]; | |
152 | + | _[11] = max(_[11] - acc, 0); | |
153 | + | _[16] += acc * 1; | |
154 | + | return true; | |
155 | + | } | |
156 | + | if (_[12] > 0) { | |
157 | + | let acc = _[12]; | |
158 | + | _[12] = max(_[12] - acc, 0); | |
159 | + | _[17] += acc * 1; | |
160 | + | _[18] += acc * 1; | |
161 | + | return true; | |
162 | + | } | |
163 | + | if (_[19] > 0) { | |
164 | + | let acc = _[19]; | |
165 | + | _[19] = max(_[19] - acc, 0); | |
166 | + | _[20] += acc * 1; | |
167 | + | return true; | |
168 | + | } | |
169 | + | if (_[13] > 0 && _[21] > 0) { | |
170 | + | let acc = min(_[13],_[21]) | |
171 | + | _[13] = max(_[13] - acc, 0); | |
172 | + | _[21] = max(_[21] - acc, 0); | |
173 | + | return true; | |
174 | + | } | |
175 | + | if (_[13] > 0) { | |
176 | + | let acc = _[13]; | |
177 | + | _[13] = max(_[13] - acc, 0); | |
178 | + | _[19] += acc * 1; | |
179 | + | _[22] += acc * 1; | |
180 | + | return true; | |
181 | + | } | |
182 | + | if (_[14] > 0) { | |
183 | + | let acc = _[14]; | |
184 | + | _[14] = max(_[14] - acc, 0); | |
185 | + | _[23] += acc * 1; | |
186 | + | return true; | |
187 | + | } | |
188 | + | if (_[15] > 0) { | |
189 | + | let acc = _[15]; | |
190 | + | _[15] = max(_[15] - acc, 0); | |
191 | + | _[10] += acc * 1; | |
192 | + | return true; | |
193 | + | } | |
194 | + | return false; | |
195 | + | } | |
196 | + | self.run = function() { | |
197 | + | let _ = self._; | |
198 | + | while(match(self, _)){}; | |
199 | + | }; | |
200 | + | self.log_state = function() { | |
201 | + | return Object.entries(self._).map(([k, v]) => `${k} :: ${v}`).join('\n'); | |
202 | + | }; return self; | |
203 | + | }; |
derp.nv(файл створено)
@@ -0,0 +1,38 @@ | |||
1 | + | | dx, -dx | | |
2 | + | | dy, -dy | | |
3 | + | ||
4 | + | | get dy, W pressed | -dy, get dy | |
5 | + | | get dy, S pressed | dy | |
6 | + | | get dx, A pressed | -dx, get dx | |
7 | + | | get dx, D pressed | dx | |
8 | + | ||
9 | + | ||
10 | + | | loop | input, player, enemies, cull, re-loop | |
11 | + | | input | poll | |
12 | + | | player | get dx:max, get dy:max | |
13 | + | ||
14 | + | || loop | |
15 | + | ||
16 | + | | update enemy | track player | |
17 | + | | enemies, last enemy | | |
18 | + | | enemies | update enemy, next enemy | |
19 | + | ||
20 | + | | cull | remove dead enemies | |
21 | + | | re-loop | loop | |
22 | + | ||
23 | + | | get dy, W pressed | -dy, get dy | |
24 | + | | get dy, S pressed | dy | |
25 | + | | get dx, A pressed | -dx, get dx | |
26 | + | | get dx, D pressed | dx | |
27 | + | ||
28 | + | ||
29 | + | | loop | input, player, enemies, cull, re-loop | |
30 | + | | input | poll | |
31 | + | | player | get dx:max, get dy:max | |
32 | + | ||
33 | + | | update enemy | track player | |
34 | + | | enemies, last enemy | | |
35 | + | | enemies | update enemy, next enemy | |
36 | + | ||
37 | + | | cull | remove dead enemies | |
38 | + | | re-loop | loop |