capitalex revised this gist 6 months ago. Go to revision
1 file changed, 177 insertions
IntroStory.cs(file created)
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| 1 | + | using System.Collections; | |
| 2 | + | using System.Collections.Generic; | |
| 3 | + | using UnityEngine; | |
| 4 | + | using UnityEngine.UI; | |
| 5 | + | ||
| 6 | + | ||
| 7 | + | public class IntroStory : MonoBehaviour | |
| 8 | + | { | |
| 9 | + | ||
| 10 | + | Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>(); | |
| 11 | + | Dictionary<string, Animator> animators = new Dictionary<string, Animator>(); | |
| 12 | + | int index = 0; | |
| 13 | + | string[] sequence = | |
| 14 | + | { | |
| 15 | + | "intro-00", | |
| 16 | + | "intro-01", | |
| 17 | + | "intro-02", | |
| 18 | + | "intro-03", | |
| 19 | + | "intro-04", | |
| 20 | + | "intro-05", | |
| 21 | + | "intro-06", | |
| 22 | + | "intro-07", | |
| 23 | + | "intro-08", | |
| 24 | + | "intro-09", | |
| 25 | + | "intro-10", | |
| 26 | + | "intro-11", | |
| 27 | + | "intro-12", | |
| 28 | + | "intro-13", | |
| 29 | + | "intro-14", | |
| 30 | + | "intro-15", | |
| 31 | + | "intro-16" | |
| 32 | + | }; | |
| 33 | + | [SerializeField] | |
| 34 | + | public Button button; | |
| 35 | + | ||
| 36 | + | [SerializeField] | |
| 37 | + | public StoryEngine engine; | |
| 38 | + | ||
| 39 | + | [SerializeField] | |
| 40 | + | public GameObject Erika; | |
| 41 | + | ||
| 42 | + | [SerializeField] | |
| 43 | + | public GameObject Alice; | |
| 44 | + | ||
| 45 | + | // Start is called before the first frame update | |
| 46 | + | void Start() | |
| 47 | + | { | |
| 48 | + | engine.LoudAudioClips("AudioClips/InstructionScene"); | |
| 49 | + | engine.AddActor("Erika", Erika.GetComponent<Animator>()); | |
| 50 | + | engine.AddActor("Alice", Alice.GetComponent<Animator>()); | |
| 51 | + | ||
| 52 | + | engine.Register("intro-00", (engine, args) => | |
| 53 | + | { | |
| 54 | + | engine.SetActorTrigger("Erika", "isInst_0"); | |
| 55 | + | engine.PlayClip("intro-00"); | |
| 56 | + | }); | |
| 57 | + | ||
| 58 | + | engine.Register("intro-01", (engine, args) => | |
| 59 | + | { | |
| 60 | + | engine.SetActorTrigger("Erika", "isInst_1"); | |
| 61 | + | engine.PlayClip("intro-01"); | |
| 62 | + | }); | |
| 63 | + | ||
| 64 | + | engine.Register("intro-02", (engine, args) => | |
| 65 | + | { | |
| 66 | + | engine.SetActorTrigger("Erika", "isInst_2"); | |
| 67 | + | engine.PlayClip("intro-02"); | |
| 68 | + | }); | |
| 69 | + | ||
| 70 | + | engine.Register("intro-03", (engine, args) => | |
| 71 | + | { | |
| 72 | + | engine.SetActorTrigger("Erika", "isInst_3"); | |
| 73 | + | engine.PlayClip("intro-03"); | |
| 74 | + | }); | |
| 75 | + | ||
| 76 | + | engine.Register("intro-04", (engine, args) => | |
| 77 | + | { | |
| 78 | + | engine.SetActorTrigger("Erika", "isInst_4"); | |
| 79 | + | engine.SetActorTrigger("Alice", "Appear"); | |
| 80 | + | engine.PlayClip("intro-04"); | |
| 81 | + | }); | |
| 82 | + | ||
| 83 | + | engine.Register("intro-05", (engine, args) => | |
| 84 | + | { | |
| 85 | + | engine.SetActorTrigger("Erika", "isInst_5"); | |
| 86 | + | engine.PlayClip("intro-05"); | |
| 87 | + | }); | |
| 88 | + | ||
| 89 | + | engine.Register("intro-06", (engine, args) => | |
| 90 | + | { | |
| 91 | + | engine.SetActorTrigger("Erika", "isInst_6"); | |
| 92 | + | engine.PlayClip("intro-06"); | |
| 93 | + | }); | |
| 94 | + | ||
| 95 | + | engine.Register("intro-07", (engine, args) => | |
| 96 | + | { | |
| 97 | + | engine.SetActorTrigger("Erika", "isInst_7"); | |
| 98 | + | engine.PlayClip("intro-07"); | |
| 99 | + | }); | |
| 100 | + | ||
| 101 | + | engine.Register("intro-08", (engine, args) => | |
| 102 | + | { | |
| 103 | + | engine.SetActorTrigger("Erika", "isInst_8"); | |
| 104 | + | engine.PlayClip("intro-08"); | |
| 105 | + | engine.SetActorTrigger("Alice", "Disappear"); | |
| 106 | + | }); | |
| 107 | + | ||
| 108 | + | engine.Register("intro-09", (engine, args) => | |
| 109 | + | { | |
| 110 | + | engine.SetActorTrigger("Erika", "isInst_9"); | |
| 111 | + | engine.PlayClip("intro-09"); | |
| 112 | + | }); | |
| 113 | + | ||
| 114 | + | engine.Register("intro-10", (engine, args) => | |
| 115 | + | { | |
| 116 | + | engine.SetActorTrigger("Erika", "isInst_10"); | |
| 117 | + | engine.PlayClip("intro-10"); | |
| 118 | + | }); | |
| 119 | + | ||
| 120 | + | engine.Register("intro-11", (engine, args) => | |
| 121 | + | { | |
| 122 | + | engine.SetActorTrigger("Erika", "isInst_11"); | |
| 123 | + | engine.PlayClip("intro-11"); | |
| 124 | + | }); | |
| 125 | + | ||
| 126 | + | engine.Register("intro-12", (engine, args) => | |
| 127 | + | { | |
| 128 | + | engine.SetActorTrigger("Erika", "isInst_12"); | |
| 129 | + | engine.PlayClip("intro-12"); | |
| 130 | + | }); | |
| 131 | + | ||
| 132 | + | engine.Register("intro-13", (engine, args) => | |
| 133 | + | { | |
| 134 | + | engine.SetActorTrigger("Erika", "isInst_13"); | |
| 135 | + | engine.PlayClip("intro-13"); | |
| 136 | + | }); | |
| 137 | + | ||
| 138 | + | engine.Register("intro-14", (engine, args) => | |
| 139 | + | { | |
| 140 | + | engine.SetActorTrigger("Erika", "isInst_14"); | |
| 141 | + | engine.PlayClip("intro-14"); | |
| 142 | + | }); | |
| 143 | + | ||
| 144 | + | engine.Register("intro-15", (engine, args) => | |
| 145 | + | { | |
| 146 | + | engine.SetActorTrigger("Erika", "isInst_15"); | |
| 147 | + | engine.PlayClip("intro-15"); | |
| 148 | + | }); | |
| 149 | + | ||
| 150 | + | engine.Register("intro-16", (engine, args) => | |
| 151 | + | { | |
| 152 | + | engine.SetActorTrigger("Erika", "isInst_16"); | |
| 153 | + | engine.PlayClip("intro-16"); | |
| 154 | + | }); | |
| 155 | + | ||
| 156 | + | engine.Register("enable-button", (engine, args) => | |
| 157 | + | { | |
| 158 | + | (args[0] as Button).interactable = true; | |
| 159 | + | }); | |
| 160 | + | Debug.Log(engine); | |
| 161 | + | } | |
| 162 | + | ||
| 163 | + | // Update is called once per frame | |
| 164 | + | void Update() | |
| 165 | + | { | |
| 166 | + | ||
| 167 | + | } | |
| 168 | + | ||
| 169 | + | public void OnNextButtonPressed (Button button) | |
| 170 | + | { | |
| 171 | + | button.interactable = false; | |
| 172 | + | engine.Run(engine.GetClipLength(sequence[index]), "enable-button", button); | |
| 173 | + | engine.Run(sequence[index]); | |
| 174 | + | index += 1; | |
| 175 | + | } | |
| 176 | + | ||
| 177 | + | } | |
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